Haptic Perception of Edge Sharpness in Real and Virtual Environments

被引:8
|
作者
Park, Jaeyoung [1 ]
Provancher, William R. [2 ]
Tan, Hong Z. [3 ]
机构
[1] Korea Inst Sci & Technol, Ctr Robot Res, Seoul 02792, South Korea
[2] Univ Utah, Dept Mech Engn, Salt Lake City, UT 84112 USA
[3] Purdue Univ, Hapt Interface Res Lab, 465 Northwestern Ave West, W Lafayette, IN 47907 USA
基金
美国国家科学基金会;
关键词
Perception and psychophysics; tactile display; virtual reality; TACTILE DISCRIMINATION; CURVATURE; INFORMATION; FINGERTIP; CONTACT; DISPLAY; SHAPE;
D O I
10.1109/TOH.2016.2612202
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
We investigate the accuracy with which the haptic sharpness perception of a virtual edge is matched to that of a real edge and the effect of the virtual surface stiffness on the match. The perceived sharpness of virtual edges was estimated in terms of the point of subjective equality (PSE) when participants matched the sharpness of virtual edges to that of real edges with a radius of 0.5, 2.5, and 12.5 mm over a virtual stiffness range of 0.6 to 3.0 N/mm. The perceived sharpness of a real and a virtual edge of the same radius was significantly different under all but one of the experimental conditions and there was a significant effect of virtual surface stiffness on the accuracy of the match. The results suggest that the latter is presumably due to a constant penetration force employed by the participants that influenced the penetration depth and perceived sharpness of virtual edges at different surface stiffness levels. Our findings provide quantitative relations for appropriately offsetting the radii of virtual edges in order to achieve the desired perceived sharpness of virtual edges.
引用
收藏
页码:54 / 62
页数:9
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