Spatial Drawing Framework Design for VR-Based Painting Application

被引:1
|
作者
Ko, Ginam [1 ]
Suh, Kyoo-Won [2 ]
Jung, HoeKyung [3 ]
Nam, SangHun [3 ]
机构
[1] placeB Inc, Seoul, South Korea
[2] Hallym Univ, Ind Acad Cooperat Fdn, Chuncheon Si, Gangwon Do, South Korea
[3] Seoul Media Inst Technol, Dept Newmedia, 99,Hwagok Ro 61 Gil, Seoul, South Korea
基金
新加坡国家研究基金会;
关键词
Spatial drawing; mesh generation; framework design; surface generation; virtual reality;
D O I
10.1142/S0218194019400059
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
A spatial painting system generates a line and curved surface in real time using a virtual brush and palette as controllers. In this study, a spatial drawing framework is designed and efficiently configured with various kinds of modules. By designing the spatial drawing framework with several modules and defining the interfaces, researchers can develop the necessary modules themselves by updating algorithms. Specifically, the base curve generation for creating curved surface and mesh and surface generation comprise various textures and particles. A virtual reality (VR)-based spatial painting application based on this framework was developed and is currently on display at exhibitions.
引用
收藏
页码:715 / 728
页数:14
相关论文
共 50 条
  • [31] Bridging strategies for VR-based learning
    Moher, Tom
    Johnson, Andrew
    Ohlsson, Stellan
    Gillingham, Mark
    Conference on Human Factors in Computing Systems - Proceedings, 1999, : 536 - 543
  • [32] Distributed VR-based simulation for manufacturing
    Jin, L
    Oraifige, IA
    Hall, FR
    Lister, PM
    SIMULATION IN INDUSTRY 2001, 2001, : 289 - 293
  • [33] A VR-based hyper interaction platform
    Huang, Chun-Hong
    Hsu, Hui-Huang
    Shih, Timothy K.
    Chang, Rong-Chi
    Proceedings of the 2006 Winter Simulation Conference, Vols 1-5, 2006, : 576 - 582
  • [34] VR-Based Basketball Movement Simulation
    Zhang, Lin
    Wang, Ling
    TRANSACTIONS ON EDUTAINMENT V, 2011, 6530 : 240 - +
  • [35] AVRA: AN ARCHITECTURE FOR VR-BASED APPLICATIONS
    Nourian, Saeid
    Georganas, Nicolas D.
    2008 IEEE INTERNATIONAL CONFERENCE ON VIRTUAL ENVIRONMENTS, HUMAN-COMPUTER INTERFACES AND MEASUREMENT SYSTEMS, 2008, : 116 - 120
  • [36] A VR-based data retrieval system
    Yu, Chunsheng
    Peng, Qingjin
    Wu, Lushen
    PROCEEDINGS OF THE ASME INTERNATIONAL DESIGN ENGINEERING TECHNICAL CONFERENCES AND COMPUTERS AND INFORMATION IN ENGINEERING CONFERENCE 2005, VOL 3, PTS A AND B, 2005, : 1083 - 1091
  • [37] Challenges in VR-based robot teleoperation
    Kuan, CP
    Young, KY
    2003 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION, VOLS 1-3, PROCEEDINGS, 2003, : 4392 - 4397
  • [38] VR-based simulation of NC programs
    Neugebauer R.
    Wittstock V.
    Klimant P.
    Hein J.
    ZWF Zeitschrift fuer Wirtschaftlichen Fabrikbetrieb, 2010, 105 (7-8): : 687 - 692
  • [39] Effects of a VR-based collaborative painting approach on primary students' creativity and collaborative quality in art courses
    Guan, Jue-Qi
    Wang, Wen-Zhuo
    Wang, Xiao-Feng
    Zhu, Jiong
    Hwang, Gwo-Jen
    ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT, 2024, 72 (04): : 2187 - 2211
  • [40] An Exploratory Analysis of Interactive VR-Based Framework for Multi-Componential Analysis of Emotion
    Somarathna, Rukshani
    Bednarz, Tomasz
    Mohammadi, Gelareh
    2022 IEEE INTERNATIONAL CONFERENCE ON PERVASIVE COMPUTING AND COMMUNICATIONS WORKSHOPS AND OTHER AFFILIATED EVENTS (PERCOM WORKSHOPS), 2022,