Open-source game development with the multi-user publishing environment (MUPE) application platform

被引:0
|
作者
Suomela, R
Räsänen, E
Koivisto, A
Mattila, J
机构
[1] Nokia Res Ctr, Tampere 33721, Finland
[2] Tampere Univ Technol, FIN-33101 Tampere, Finland
来源
ENTERTAINMENT COMPUTING - ICEC 2004 | 2004年 / 3166卷
关键词
D O I
暂无
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
The Multi-User Application Platform (MUPE) is a platform for rapid development of mobile multi-user context-aware applications. MUPE server implements a persistent user-authenticated service that can be customized into a game server. The game logic is written to the MUPE server and the end-users download the game User Interface (UI) to their terminals. This paper studies how MUPE can be used to create mobile multi-player games. This paper analyzes the important aspects of MUPE in game development and the different parts involved in developing games with MUPE. Two games made with MUPE are introduced and analyzed. The games presented in this paper and the MUPE system are available at the MUPE website http://www.mupe.net under the Nokia open source license version 1.0a.
引用
收藏
页码:308 / 320
页数:13
相关论文
共 50 条
  • [21] AVstack: An Open-Source, Reconfigurable Platform for Autonomous Vehicle Development
    Hallyburton, R. Spencer
    Zhang, Shucheng
    Pajic, Miroslav
    PROCEEDINGS OF THE 2023 ACM/IEEE 14TH INTERNATIONAL CONFERENCE ON CYBER-PHYSICAL SYSTEMS, WITH CPS-IOTWEEK 2023, 2023, : 209 - 220
  • [22] RedScarf: an open-source multi-platform simulation environment for performance evaluation of Networks-on-Chip
    da Silva, Eduardo A.
    Kreutz, Marcio E.
    Zeferino, Cesar A.
    JOURNAL OF SYSTEMS ARCHITECTURE, 2019, 99
  • [23] HYPERGIX - A USER-FRIENDLY, OPEN-SOURCE HYPERSPECTRAL IMAGERY APPLICATION
    Gallino, John
    Robila, Stefan A.
    2022 IEEE INTERNATIONAL GEOSCIENCE AND REMOTE SENSING SYMPOSIUM (IGARSS 2022), 2022, : 4019 - 4022
  • [24] A multi-purpose open-source triggering platform for magnetic resonance
    Ruytenberg, T.
    Webb, A. G.
    Beenakker, J. W. M.
    JOURNAL OF MAGNETIC RESONANCE, 2014, 247 : 15 - 21
  • [25] A Multi-Protocol IoT Platform Based on Open-Source Frameworks
    Akasiadis, Charilaos
    Pitsilis, Vassilis
    Spyropoulos, Constantine D.
    SENSORS, 2019, 19 (19)
  • [26] A low-Cost, Open-Source, BCI-VR Game Control Development Environment Prototype for Game based Neurorehabilitation
    McMahon, Michael
    Schukat, Michael
    2018 IEEE GAMES, ENTERTAINMENT, MEDIA CONFERENCE (GEM), 2018, : 114 - 121
  • [27] Peripheral tumour targeting using open-source virtual bronchoscopy with electromagnetic tracking: a multi-user pre-clinical study
    Jaeger, Herman Alexander
    Trauzettel, Fabian
    Nardelli, Pietro
    Daverieux, Federico
    Hofstad, Erlend Fagertun
    Leira, Hakon O.
    Kennedy, Marcus P.
    Lango, Thomas
    Cantillon-Murphy, Padraig
    MINIMALLY INVASIVE THERAPY & ALLIED TECHNOLOGIES, 2019, 28 (06) : 363 - 372
  • [28] DEVELOPMENT OF AN OPEN-SOURCE DISCRETE EVENT SIMULATION CLOUD ENABLED PLATFORM
    Heavey, Cathal
    Dagkakis, Georgios
    Barlas, Panagiotis
    Papagiannopoulos, Ioannis
    Robin, Sebastian
    Mariani, Marco
    Perrin, Jerome
    PROCEEDINGS OF THE 2014 WINTER SIMULATION CONFERENCE (WSC), 2014, : 2824 - 2835
  • [29] Design and Implementation of an Open-Source Wireless Sensor Network Development Platform
    Alimi, Sultana
    Shue, Samuel
    Conrad, James M.
    IEEE SOUTHEASTCON 2014, 2014,
  • [30] A Coalition Formation Game-Based Multi-User Grouping Approach in the Jamming Environment
    Ding, Huihui
    Niu, Yingtao
    Han, Chen
    Xiang, Peng
    ELECTRONICS, 2022, 11 (14)