Enhancing Haptic Rendering through Predictive Collision Detection

被引:0
|
作者
Vogiannou, Athanasios [1 ,2 ]
Moustakas, Konstantinos [2 ]
Tzovaras, Dimitrios [2 ]
Strintzis, Michael G. [1 ,2 ]
机构
[1] Aristotle Univ Thessaloniki, Dept Elect & Comp Engn, GR-54006 Thessaloniki, Greece
[2] Ctr Res & Technol Hellas, Informat & Telemat Inst, GR-57001 Thermi, Greece
来源
关键词
collision detection and prediction; haptic interaction;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper presents an efficient collision detection method for interactive haptic simulations of virtual environments that consist of both static and moving objects. The proposed method is based on a novel algorithm for predicting the time of proximity between a pair objects and the appropriate employment of the calculated prediction in a complex virtual scene with multiple objects. The user is able to interact with the virtual objects and receive real-time haptic feedback using the PHANToM Desktop haptic device, while the visual results are shown in the screen display. Experimental results demonstrate the efficiency and the reliability of the presented approach compared to state-of-the-art spatial subdivisions methods, especially for haptic rendering, where collision detection and response is a procedure of critical importance.
引用
收藏
页码:394 / +
页数:3
相关论文
共 50 条
  • [1] Optimization method of haptic rendering based on collision detection
    Virtual Engineering Research Center, Shandong University, Jinan 250061, China
    不详
    [J]. Xitong Fangzhen Xuebao, 2007, 20 (4704-4707+4720):
  • [2] A hybrid collision detection approach for the haptic rendering of deformable tools
    Laycock, SD
    Day, AM
    [J]. COMPUTER GRAPHICS INTERNATIONAL, PROCEEDINGS, 2004, : 148 - 155
  • [3] SQ-Map: Efficient layered collision detection and haptic rendering
    Moustakas, Konstantinos
    Tzovaras, Dimitrios
    Strintzis, Michael Gerassimos
    [J]. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2007, 13 (01) : 80 - 93
  • [4] Continuous Collision Detection for Virtual Proxy Haptic Rendering of Deformable Triangular Mesh Models
    Ding, Haiyang
    Mitake, Hironori
    Hasegawa, Shoichi
    [J]. IEEE TRANSACTIONS ON HAPTICS, 2019, 12 (04) : 624 - 634
  • [5] Haptic Rendering of FEM-based Tearing Simulation using Clusterized Collision Detection
    Le Gouis, Benoit
    Lehericey, Francois
    Marchal, Maud
    Arnaldi, Bruno
    Gouranton, Valerie
    Lecuyer, Anatole
    [J]. 2017 IEEE WORLD HAPTICS CONFERENCE (WHC), 2017, : 406 - 411
  • [6] Haptic rendering with predictive representation of local geometry
    Park, JG
    Niemeyer, G
    [J]. 12TH INTERNATIONAL SYMPOSIUM ON HAPTIC INTERFACES FOR VIRTUAL ENVIRONMENT AND TELEOPERATOR SYSTEMS, PROCEEDINGS, 2004, : 331 - 338
  • [7] An experimental study of perceived instability during haptic texture rendering: Effects of collision detection algorithm
    Choi, SM
    Tan, HZ
    [J]. 11TH SYMPOSIUM ON HAPTIC INTERFACES FOR VIRTUAL ENVIRONMENT AND TELEOPERATOR SYSTEMS - HAPTICS 2003, PROCEEDINGS, 2003, : 197 - 204
  • [8] Collision detection for a haptic interface
    Yuan, K
    Xu, C
    Du, QX
    Fu, YJ
    [J]. 2003 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS, INTELLIGENT SYSTEMS AND SIGNAL PROCESSING, VOLS 1 AND 2, PROCEEDINGS, 2003, : 278 - 283
  • [9] Vibration and Subsequent Collision Simulation of Finger and Object for Haptic Rendering
    Hasegawa, Shoichi
    Takehana, Yukinobu
    Balandra, Alfonso
    Mitake, Hironori
    Akahane, Katsuhito
    Sato, Makoto
    [J]. HAPTICS: NEUROSCIENCE, DEVICES, MODELING, AND APPLICATIONS, PT II, 2014, 8619 : 352 - 359
  • [10] Demonstration of the Vibration and Collision Between Finger and Object for Haptic Rendering
    Balandra, Alfonso
    Hasegawa, Shoichi
    Takehana, Yukinobu
    Mitake, Hironori
    Akahane, Katsuhito
    Sato, Makoto
    [J]. HAPTICS: NEUROSCIENCE, DEVICES, MODELING, AND APPLICATIONS, PT II, 2014, 8619 : 425 - 426