VECAR: Virtual English Classroom with Markerless Augmented Reality and Intuitive Gesture Interaction

被引:6
|
作者
Yang, Mau-Tsuen [1 ]
Liao, Wan-Che [1 ]
Shih, Ya-Chun [1 ]
机构
[1] NDHU, Hualien, Taiwan
关键词
English Teaching; Markerless Augmented Reality; 3D Gesture Interaction;
D O I
10.1109/ICALT.2013.134
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Augmented Reality (AR) is a technology that merges virtual objects with real-world images seamlessly. The power of real-time interaction and complete immersion makes AR ideal for language learning in that the exposure and motivation are two important factors. Therefore, we propose a Virtual English Classroom empowered with markerless AR technologies and 3D gesture interactions, called VECAR. The proposed vision-based interface is intuitive and convenient for users to play around with free hands, without the need of keyboard and mouse. The objective of VECAR is to make English teaching more interesting to increase learners' motivations.
引用
收藏
页码:439 / 440
页数:2
相关论文
共 50 条
  • [1] Natural Gesture Based Interaction with Virtual Heart in Augmented Reality
    Frikha, Rawia
    Ejbali, Ridha
    Zaied, Mourad
    Ben Amar, Chokri
    INTELLIGENT DATA ENGINEERING AND AUTOMATED LEARNING - IDEAL 2015, 2015, 9375 : 457 - 465
  • [2] Virtual Lab Using Markerless Augmented Reality
    Abhishek, M. T.
    Aswin, P. S.
    Nihal, Akhil C.
    Souban, Ali
    Shafeeque, Muhammedali K.
    Vial, Alanna
    PROCEEDINGS OF 2018 IEEE INTERNATIONAL CONFERENCE ON TEACHING, ASSESSMENT, AND LEARNING FOR ENGINEERING (TALE), 2018, : 1150 - 1153
  • [3] Proposal for Interaction Techniques for Intuitive Virtual Objects Manipulation in Augmented Reality
    Ishizu, Takahiro
    Sakamoto, Makoto
    Toyota, Takaaki
    Hori, Masamichi
    Ikeda, Satoshi
    Takei, Amane
    Ito, Takao
    Zhang, Yu-an
    ICAROB 2019: PROCEEDINGS OF THE 2019 INTERNATIONAL CONFERENCE ON ARTIFICIAL LIFE AND ROBOTICS, 2019, : 237 - 240
  • [4] Markerless 3D Gesture-based Interaction for Handheld Augmented Reality Interfaces
    Bai, Huidong
    Billinghurst, Mark
    Gao, Lei
    El-Sana, Jihad
    2013 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR) - SCIENCE AND TECHNOLOGY, 2013,
  • [5] Gesture interaction in virtual reality
    LI Y.
    HUANG J.
    TIAN F.
    WANG H.-A.
    DAI G.-Z.
    Virtual Reality and Intelligent Hardware, 2019, 1 (01): : 84 - 112
  • [6] Intuitive Robot Tasks with Augmented Reality and Virtual Obstacles
    Gaschler, Andre
    Springer, Maximilian
    Rickert, Markus
    Knoll, Alois
    2014 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION (ICRA), 2014, : 6026 - 6031
  • [7] USING VIRTUAL AND AUGMENTED REALITY IN THE CALCULUS CLASSROOM
    Vega, J.
    Nieto, A.
    Cordoba, C.
    Gil, G.
    Trefftz, H.
    Esteban, P.
    14TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE (INTED2020), 2020, : 7309 - 7317
  • [8] Hand Gesture Control of Virtual Object in Augmented Reality
    Rani, Siji S.
    Dhrisya, K. J.
    Ahalyadas, M.
    2017 INTERNATIONAL CONFERENCE ON ADVANCES IN COMPUTING, COMMUNICATIONS AND INFORMATICS (ICACCI), 2017, : 1500 - 1505
  • [9] Hybrid feature tracking and user interaction for markerless augmented reality
    Lee, Taehee
    Hollerer, Tobias
    IEEE VIRTUAL REALITY 2008, PROCEEDINGS, 2008, : 145 - +
  • [10] Creating Virtual Reality and Augmented Reality development in classroom: Is it a hype?
    Nguyen, Vinh T.
    Jung, Kwanghee
    Dang, Tommy
    2019 IEEE INTERNATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE AND VIRTUAL REALITY (AIVR), 2019, : 212 - 217