GPU-Based Shape from Silhouettes

被引:0
|
作者
Yous, Sofiane
Laga, Hamid
Kidode, Masatsugu
Chihara, Kunihiro
机构
来源
GRAPHITE 2007: 5TH INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS AND INTERACTIVE TECHNIQUES IN AUSTRALASIA AND SOUTHERN ASIA, PROCEEDINGS | 2007年
关键词
shape from silhouettes; constructive solid geometry; graphics processing unit;
D O I
暂无
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
In this paper, we present a new method for surface-based shape reconstruction from a set of silhouette images. We propose to project the viewing cones from all viewpoints to the 3D space and compute the intersections that represent the vertices of the Visual Hull (VH). We propose a method for fast traversal of the layers of the projected cones and retrieve the viewing edges that lie to the surface of the VH. Taking advantage of the power of Graphics Processing Units (GPU), the proposed method achieves a real-time full reconstruction of VH rather than rendering a novel view of the VH. The experiments on several data sets, including real data, demonstrate the efficiency of the method for real-time visual hull reconstruction.
引用
收藏
页码:71 / +
页数:8
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