A System Architecture for Semantically Informed Rendering of Object-Based Audio

被引:2
|
作者
Franck, Andreas [1 ]
Francombe, Jon [2 ]
Woodcock, James [3 ]
Hughes, Richard [3 ]
Coleman, Philip [4 ]
Menzies, Dylan [1 ]
Cox, Trevor J. [3 ]
Jackson, Philip J. B. [5 ]
Fazi, Filippo Maria [1 ]
机构
[1] Univ Southampton, Inst Sound & Vibrat Res, Southampton SO17 1BJ, Hants, England
[2] MediaCityUK, BBC Res & Dev, Dock House, Salford M50 2LH, Lancs, England
[3] Univ Salford, Acoust Res Ctr, Salford M5 4WT, Lancs, England
[4] Univ Surrey, Inst Sound Recording, Guildford GU2 7XH, Surrey, England
[5] Univ Surrey, Ctr Vis Speech & Signal Proc, Guildford GU2 7XH, Surrey, England
来源
基金
英国工程与自然科学研究理事会;
关键词
Adaptation strategies - Audio rendering - Object trajectories - Perceptual attributes - Personalizations - Software frameworks - Spatial audio - System architectures;
D O I
10.17743/jaes.2019.0025
中图分类号
O42 [声学];
学科分类号
070206 ; 082403 ;
摘要
Object-based audio promises format-agnostic reproduction and extensive personalization of spatial audio content. However, in practical listening scenarios, such as in consumer audio. ideal reproduction is typically not possible. To maximize the quality of listening experience, a different approach is required, for example modifications of metadata to adjust for the reproduction layout or personalization choices. In this paper we propose a novel system architecture for semantically informed rendering (SIR), that combines object audio rendering with high-level processing of object metadata. In many cases, this processing uses novel, advanced metadata describing the objects to optimally adjust the audio scene to the reproduction system or listener preferences. The proposed system is evaluated with several adaptation strategies, including semantically motivated downmix to layouts with few loudspeakers, manipulation of perceptual attributes, perceptual reverberation compensation, and orchestration of mobile devices for immersive reproduction. These examples demonstrate how SIR can significantly improve the media experience and provide advanced personalization controls, for example by maintaining smooth object trajectories on systems with few loudspeakers, or providing personalized envelopment levels. An example implementation of the proposed system architecture is described and provided as an open, extensible software framework that combines object-based audio rendering and high-level processing of advanced object metadata.
引用
收藏
页码:498 / 509
页数:12
相关论文
共 50 条
  • [31] Gestural Interactions with Object-Based Audio in an Internet of Sounds Ecosystem
    Mikolajczyk, Kurt
    Trolland, Sam
    Ilsar, Alon
    McCormack, Jon
    Ferguson, Sam
    Bown, Oliver
    2023 4TH INTERNATIONAL SYMPOSIUM ON THE INTERNET OF SOUNDS, 2023, : 324 - 332
  • [32] Safecracker: Exploring Immersion Through Audio and Object-Based Controllers
    Dubina, Mary Jo
    Duhaime, Henry
    Thomas, Kelsie
    CHI'20: EXTENDED ABSTRACTS OF THE 2020 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, 2020,
  • [33] A SOURCE SEPARATION EVALUATION METHOD IN OBJECT-BASED SPATIAL AUDIO
    Liu, Qingju
    Wang, Wenwu
    Jackson, Philip J. B.
    Cox, Trevor J.
    2015 23RD EUROPEAN SIGNAL PROCESSING CONFERENCE (EUSIPCO), 2015, : 1088 - 1092
  • [34] GUEST EDITORS' NOTE Special Issue on Object-Based Audio
    Davies, William J.
    Spors, Sascha
    JOURNAL OF THE AUDIO ENGINEERING SOCIETY, 2019, 67 (7-8): : 484 - 485
  • [35] Object-based spatial audio production for virtual reality using the Audio Definition Model
    Pike, Chris
    Taylor, Richard
    Parnell, Tom
    Melchior, Frank
    2016 AES INTERNATIONAL CONFERENCE ON AUDIO FOR VIRTUAL AND AUGMENTED REALITY, 2016,
  • [36] Object-Based Geometric Distortion Metric for Viewport Rendering of 360° Images
    Jabar, Falah
    Ascenso, Joao
    Queluz, Maria Paula
    IEEE ACCESS, 2022, 10 : 13827 - 13843
  • [37] Software architecture for audio and haptic rendering based on a physical model
    Yano, H
    Iwata, H
    HUMAN-COMPUTER INTERACTION - INTERACT'01, 2001, : 19 - 26
  • [38] Is Object-Based Warping Solely Object-Based?
    Baker, Nicholas
    Vushaj, Alexa
    Friebel, William
    Yahng, Juhea
    JOURNAL OF EXPERIMENTAL PSYCHOLOGY-HUMAN PERCEPTION AND PERFORMANCE, 2024, 50 (06) : 605 - 625
  • [39] An object-based cluster storage architecture for Internet services
    Zhang, YH
    8TH WORLD MULTI-CONFERENCE ON SYSTEMICS, CYBERNETICS AND INFORMATICS, VOL II, PROCEEDINGS: COMPUTING TECHNIQUES, 2004, : 462 - 467
  • [40] An object-based architecture for WAP-compliant applications
    Cannataro, M
    Pascuzzi, D
    11TH INTERNATIONAL WORKSHOP ON DATABASE AND EXPERT SYSTEMS APPLICATION, PROCEEDINGS, 2000, : 178 - 185