Collision-Free Construction of Animated Feathers Using Implicit Constraint Surfaces

被引:6
|
作者
Weber, Andrew J. [1 ]
Gornowicz, Galen [1 ]
机构
[1] Dreamworks Animat, Glendale, CA 91201 USA
来源
ACM TRANSACTIONS ON GRAPHICS | 2009年 / 28卷 / 02期
关键词
Algorithms; Performance; Theory; Feathers; implicit surfaces; offset surfaces; animation;
D O I
10.1145/1516522.1516523
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
We present a scheme for constructing complex feather geometry suitable for feature animation. The key points of our approach include the use of a potential field derived from guide geometry and an implicit constraint surface to create nonpenetrating feather geometry. Our method is frame independent and produces visually smooth animation that is free from popping and other visual artifacts. We provide details of the implementation and examples of the technique applied to an animated character with several thousand feathers.
引用
收藏
页数:8
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