GAME-BASED LEARNING FOR SOFT AND HARD SKILLS DEVELOPMENT IN LLL IMPLEMENTATION

被引:0
|
作者
Pitukhin, Eugene [1 ]
Sigova, Svetlana [1 ]
Kekkonen, Alexandra [1 ]
Pennie, Ilya [1 ]
机构
[1] Petrozavodsk State Univ, Petrozavodsk, Russia
关键词
skills; game-based learning; career guidance; LLL;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
The article describes theoretical approach and practical instrument for individual education system creation aimed at pupil/student who is interested in future professional career. The game form is encouraged to use as an effective method for soft and hard skills development. The approach would help to improve the socio-economic life conditions of the population by improving the balance on the labour market.
引用
收藏
页码:3389 / 3393
页数:5
相关论文
共 50 条
  • [41] Game-Based Learning for Learning to Program: From Learning Through Play to Learning Through Game Development
    Shabalina, Olga
    Malliarakis, Christos
    Tomos, Florica
    Mozelius, Peter
    PROCEEDINGS OF THE 11TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2017), 2017, : 571 - 576
  • [42] Game-Based Learning: The Learning Revolution
    Shah, Taimur Ali
    Irfan, Mian Muhammad
    Saleem, Maimoona
    Taj, Jonaid Aftab
    BULLETIN OF THE TECHNICAL COMMITTEE ON LEARNING TECHNOLOGY, 2010, 12 (02): : 27 - 29
  • [43] Development of game-based learning features in programming learning support system
    Nunohiro E.
    Matsushita K.
    Mackin K.J.
    Ohshiro M.
    Artif. Life Rob., 3-4 (373-377): : 373 - 377
  • [44] Digital game-based learning
    Bryce, D
    TRAINING & DEVELOPMENT, 2001, 55 (06): : 86 - 88
  • [45] Game-based learning in chemistry
    Gupta, Tanya
    Albing, Gregory
    Rosenbaum, Joshua
    ABSTRACTS OF PAPERS OF THE AMERICAN CHEMICAL SOCIETY, 2017, 253
  • [46] IMPLEMENTATION OF GAME-BASED LEARNING IN ENTREPRENEUR EDUCATION USING THE PROTOTYPE METHOD
    Amaral, Constantino Fernandes Seixas
    Soegoto, Eddy Soeryanto
    JOURNAL OF ENGINEERING SCIENCE AND TECHNOLOGY, 2023, 18 (03): : 1390 - 1400
  • [47] Conscientiousness in Game-Based Learning
    Yi, Liu
    Zhou, Qiqi
    Xiao, Tan
    Qing, Ge
    Mayer, Igor
    SIMULATION & GAMING, 2020, 51 (05) : 712 - 734
  • [48] CREATIVITY AND GAME-BASED LEARNING
    Tomos, Florica
    Shabalina, Olga
    Malliarakis, Christos
    Balan, Oana
    Mozelius, Peter
    9TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES (EDULEARN17), 2017, : 6726 - 6735
  • [49] Early foreign language learning: Implementation of a project in a game-based context
    Griva, Eleni
    Semoglou, Klio
    Geladari, Athina
    INNOVATION AND CREATIVITY IN EDUCATION, 2010, 2 (02): : 3700 - 3705
  • [50] Implementation of Game-based Learning in Higher Education: an example in HR Management
    Mas-Machuca, Marta
    Jordan, Alicia
    Tresserres, Cristina
    5TH INTERNATIONAL CONFERENCE ON HIGHER EDUCATION ADVANCES (HEAD'19), 2019, : 1043 - 1050