CoCOasis The Collaborative Creativity Oasis

被引:1
|
作者
Wendrich, Robert E. [1 ]
Kitchen, Andrew [2 ]
机构
[1] Univ Twente, Fac Engn Technol, POB 217, NL-7500 AE Enschede, Netherlands
[2] Ramulus Ltd, Kenilworth, England
关键词
design; creativity; collaborative; processing; HCI;
D O I
10.1109/ICALT.2013.144
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
CoCOasis (CCO) aims to improve education (learning) and foster creativity in design disciplines, through the use of ICT provided by human-computer based expert systems, while reducing the 'skills gap' when students transfer from the current education system into the 21st Century Skills industry. Creative processes are often hindered by context, predefined boundaries, constraints and 'blindspots' (a term used to describe unexpected, unseen, unknown, unforeseen and/or ignored areas of knowledge and gaps in an individual's understanding and experience of the world around them). The concept of this vision is to support human creative processes by augmenting them with technology, enhancing creativity and tackling the blindspots, for example, head-on. We envision the CCO as an open and flexible area, indoors or outdoors, which can fit or emerge anywhere/anytime/anyhow. It can be a room, a space, a yard, a public space or simply a floor. An oasis can be made from a range of available artifacts (e. g. chairs, tables, walls, dividers, screens, whiteboards, cardboard boxes etc.) or could stay bare, each eventually being populated with actors/users and/or stakeholders. Such a "place" is easily transformed into a CCO the moment interaction and activity (i.e. face-to-face, dialogue, playing, gaming etc.) is started and participants immerse in the interactive creative design process.
引用
收藏
页码:463 / +
页数:2
相关论文
共 50 条
  • [21] idSpace: A groupware System for Supporting Collaborative Creativity
    Retalis, Simos
    Sloep, Peter
    [J]. BULLETIN OF THE TECHNICAL COMMITTEE ON LEARNING TECHNOLOGY, 2010, 12 (02): : 24 - 26
  • [22] Collaborative digital environments to enhance the creativity of designers
    Karakaya, Ahmet Fatih
    Demirkan, Halime
    [J]. COMPUTERS IN HUMAN BEHAVIOR, 2015, 42 : 176 - 186
  • [23] Network Structure, Collaborative Context, and Individual Creativity
    Soda, Giuseppe
    Stea, Diego
    Pedersen, Torben
    [J]. JOURNAL OF MANAGEMENT, 2019, 45 (04) : 1739 - 1765
  • [24] Collaborative, Heuristic and Normatively Guided Techniques to Creativity
    Chang, C. M.
    [J]. 2008 PORTLAND INTERNATIONAL CONFERENCE ON MANAGEMENT OF ENGINEERING & TECHNOLOGY, VOLS 1-5, 2008, : 656 - 663
  • [25] skWiki: A Multimedia Sketching System for Collaborative Creativity
    Zhao, Zhenpeng
    Badam, Sriram Karthik
    Chandrasegaran, Senthil
    Park, Deok Gun
    Elmqvist, Niklas
    Kisselburgh, Lorraine
    Ramani, Karthik
    [J]. 32ND ANNUAL ACM CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI 2014), 2014, : 1235 - 1244
  • [26] Collaborative Design Curation: Supporting Creativity in Teams
    Lupfer, Nic
    [J]. PROCEEDINGS OF THE 2019 ON CREATIVITY AND COGNITION - C&C 19, 2019, : 691 - 696
  • [27] Unpacking Emergent Creativity in Online Collaborative Making
    Alekh, V
    Dasgupta, Chandan
    [J]. 30TH INTERNATIONAL CONFERENCE ON COMPUTERS IN EDUCATION, ICCE 2022, VOL 1, 2022, : 220 - 225
  • [28] COLLABORATIVE CREATIVITY IN ELEMENTARY SCHOOL MUSIC TEACHING
    Martinovic-Bogojevic, Jelena
    [J]. METODICKI OGLEDI-METHODICAL REVIEW, 2020, 27 (01): : 127 - 148
  • [29] The EnLighTable: Design of affordances to support collaborative creativity
    Terrenghi, Lucia
    Fritsche, Torsten
    Butz, Andreas
    [J]. SMART GRAPHICS, PROCEEDINGS, 2006, 4073 : 206 - 217
  • [30] Collaborative creativity: building envelopes and construction innovation
    Gardiner, Blair
    Marfella, Giorgio
    [J]. LIVING AND LEARNING: RESEARCH FOR A BETTER BUILT ENVIRONMENT, 2015, : 668 - 677