Rapid 3D Visualization of Indoor Scenes Using 3D Occupancy Grid Isosurfaces

被引:0
|
作者
Zask, Ran [1 ]
Dailey, Matthew N. [1 ]
机构
[1] Asian Inst Technol, Bangkok, Thailand
关键词
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In many mobile robotics applications involving exploration of unknown environments, it would be extremely useful to provide human operators with a real-time 3D visualization of the environment the robot is exploring. Although a great deal of progress has been made in the separate fields of photorealistic structure from motion and realtime vision-based robot localization and mapping (SLAM), the ultimate goal of realtime 3D visualization of the environment a robot is exploring has yet to be realized. In this paper, we present a simple and efficient incremental algorithm for 3D modeling amenable to realtime implementation. The algorithm creates a texture-mapped polygonal mesh model of the environment from a monocular video feed or sequence of images. The key to the algorithm's simplicity and efficiency is the use of the isosurface of a coarse 3D occupancy grid that is incrementally updated as new images arrive. The isosurface-based reconstruction provides low metric accuracy but helps to filter measurement noise and allows rapid construction of a 3D visualization. We demonstrate the practicality and effectiveness of the algorithm by using it to generate an OpenGL model of a real indoor environment.
引用
下载
收藏
页码:632 / 635
页数:4
相关论文
共 50 条
  • [1] Understanding Indoor Scenes using 3D Geometric Phrases
    Choi, Wongun
    Chao, Yu-Wei
    Pantofaru, Caroline
    Savarese, Silvio
    2013 IEEE CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR), 2013, : 33 - 40
  • [2] 3D face visualization using grid light
    Shi, Lei
    Yang, Xin
    Pan, Hailang
    COMPUTING IN SCIENCE & ENGINEERING, 2008, 10 (02) : 48 - 54
  • [3] Lighting Layout Optimization for 3D Indoor Scenes
    Jin, Sam
    Lee, Sung-Hee
    COMPUTER GRAPHICS FORUM, 2019, 38 (07) : 733 - 743
  • [4] Simple and Effective Synthesis of Indoor 3D Scenes
    Koh, Jing Yu
    Agrawal, Harsh
    Batra, Dhruv
    Tucker, Richard
    Waters, Austin
    Lee, Honglak
    Yang, Yinfei
    Baldridge, Jason
    Anderson, Peter
    THIRTY-SEVENTH AAAI CONFERENCE ON ARTIFICIAL INTELLIGENCE, VOL 37 NO 1, 2023, : 1169 - 1178
  • [5] Fast global illumination for visualizing isosurfaces with a 3D illumination grid
    Banks, David C.
    Beason, Kevin
    COMPUTING IN SCIENCE & ENGINEERING, 2007, 9 (01) : 48 - 54
  • [6] Stereo 3D Reconstruction using Prior Knowledge of Indoor Scenes
    Kofuji, Kentaro
    Watanabe, Yoshihiro
    Komuro, Takashi
    Ishikawa, Masatoshi
    2011 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION (ICRA), 2011,
  • [7] 3D Geographic Scenes Visualization Based on WebGL
    Miao, Ru
    Song, Jia
    Zhu, Yunqiang
    2017 6TH INTERNATIONAL CONFERENCE ON AGRO-GEOINFORMATICS, 2017, : 190 - 195
  • [8] 3D Reconstruction of Indoor Scenes Using RGB-D Monocular Vision
    Liu, Sanmao
    Zhu, Wenqiu
    Zhang, Canqing
    Sun, Wenjing
    2016 INTERNATIONAL CONFERENCE ON ROBOTS & INTELLIGENT SYSTEM (ICRIS), 2016, : 1 - 7
  • [9] 3D Reconstruction of Indoor Scenes using a Single RGB-D Image
    Bokaris, Panagiotis-Alexandros
    Muselet, Damien
    Tremeau, Alain
    PROCEEDINGS OF THE 12TH INTERNATIONAL JOINT CONFERENCE ON COMPUTER VISION, IMAGING AND COMPUTER GRAPHICS THEORY AND APPLICATIONS (VISIGRAPP 2017), VOL 6, 2017, : 394 - 401
  • [10] Real time visualization for 3D scenes using IBM PC AT
    Belyaev, S.Yu.
    Kozeletskij, G.V.
    Programmirovanie, 1992, (04): : 40 - 49