Three-dimension Fountain Simulation Based on GPU and Particle System

被引:2
|
作者
Liang Zhijian [1 ]
Zhou Haiying [1 ]
机构
[1] N Univ China, Sch Elect & Comp Sci & Technol, Taiyuan 030051, Peoples R China
来源
2009 INTERNATIONAL FORUM ON INFORMATION TECHNOLOGY AND APPLICATIONS, VOL 2, PROCEEDINGS | 2009年
关键词
GPU; Particle System; Three-dimension Fountain Simulation;
D O I
10.1109/IFITA.2009.250
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Particle system is an efficient approach to simulate fountain effect. Presently, a few of existent approaches are with the problems, such as complex and time-consuming in their algorithms, not vivid in their effects. This paper, presents a simulation approach based on particle system to the three-dimension fountain and realizes it on GPU. The basic idea is that, under the basis of physical dynamics principle, analyze the fountain movement, make up the model of fountain particle system and then realize the three-dimension effect of fountain. First of all, the basic principles of particle system was introduced Secondly the model of fountain particle system were described,including particles generation, the movement of particles and Disappear of Particles, then the Fountain System was implemented The experiment shows that the effect is vivid and the simulation is fast in computer.
引用
收藏
页码:37 / 39
页数:3
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