AUGMENTED REALITY TO PRESERVE HIDDEN VESTIGES IN HISTORICAL CITIES. A CASE STUDY

被引:7
|
作者
Martinez, Jose L. [1 ]
Alvarez, Sonia [1 ]
Finat, Jaime [2 ]
Delgado, Francisco J. [1 ]
Finat, Javier [1 ]
机构
[1] Univ Valladolid, Dept Informat, MoBiVAP, Valladolid 47010, Spain
[2] Rapture Games SL, Valladolid 47014, Spain
来源
3D-ARCH 2015 - 3D VIRTUAL RECONSTRUCTION AND VISUALIZATION OF COMPLEX ARCHITECTURES | 2015年 / 40-5卷 / W4期
关键词
Cultural Heritage Dissemination; Archaeological Surveying; Augmented Reality; Serious Games;
D O I
10.5194/isprsarchives-XL-5-W4-61-2015
中图分类号
P9 [自然地理学];
学科分类号
0705 ; 070501 ;
摘要
Mobile devices provide an increasingly sophisticated support to enhanced experiences and understanding the remote past in an interactive way. The use of augmented reality technologies allows to develop mobile applications for indoor exploration of virtually reconstructed archaeological places. In our work we have built a virtual reconstruction of a Roman Villa with data arising from an urgent partial excavation which were performed in order to build a car parking in the historical city of Valladolid (Spain). In its current state, the archaeological site is covered by an urban garden. Localization and tracking are performed using a combination of GPS and inertial sensors of the mobile device. In this work we prove how to perform an interactive navigation around the 3D virtual model showing an interpretation of the way it was. The user experience is enhanced by answering some simple questions, performing minor tasks and puzzles which are presented with multimedia contents linked to key features of the archaeological site.
引用
收藏
页码:61 / 67
页数:7
相关论文
共 50 条
  • [21] Off-the-beaten-track tourism: a new trend in the tourism development in historical European cities. A case study of the city of Krakow, Poland
    Matoga, Lukasz
    Pawlowska, Aneta
    CURRENT ISSUES IN TOURISM, 2018, 21 (14) : 1644 - 1669
  • [22] Sustainable Urban Mobility in Medium-Sized Cities. Case Study of the Campus in Caceres
    Antonio Gutierrez-Gallego, Jose
    Manuel Perez-Pintor, Jose
    REVISTA DE ESTUDIOS ANDALUCES, 2019, (37) : 125 - 140
  • [23] A Case Study of the Health of an Augmented Reality Software Ecosystem: Vuforia
    Soussi, Lamia
    Spijkerman, Zeena
    Jansen, Slinger
    SOFTWARE BUSINESS, (ICSOB 2016), 2016, 240 : 145 - 152
  • [24] Augmented Reality Applied to the Process of Teaching/Learning Case Study
    Magalhaes, Paulo
    Castro, Antonio
    Carvalho, Carlos Vaz
    SISTEMAS E TECNOLOGIAS DE INFORMACAO, VOL I, 2011, : 544 - 548
  • [25] Augmented Reality E-Commerce System: A Case Study
    Lu, Yuzhu
    Smith, Shana
    JOURNAL OF COMPUTING AND INFORMATION SCIENCE IN ENGINEERING, 2010, 10 (02) : 1 - 5
  • [26] Augmented Reality in a Lean Workplace at Smart Factories: A Case Study
    Pereira, Ana C.
    Alves, Anabela C.
    Arezes, Pedro
    APPLIED SCIENCES-BASEL, 2023, 13 (16):
  • [27] Augmented Reality for Building Authorities: A Use Case Study in Austria
    Gerger, Alexander
    Urban, Harald
    Schranz, Christian
    BUILDINGS, 2023, 13 (06)
  • [28] Hardware adaptation for multimedia application Case study: augmented reality
    Frikha, Tarek
    Ben Amor, Nader
    Lahbib, Khaled
    Diguet, Jean Philippe
    Abid, Mohamed
    2014 6TH INTERNATIONAL CONFERENCE OF SOFT COMPUTING AND PATTERN RECOGNITION (SOCPAR), 2014, : 411 - 417
  • [29] A Case Study: Visualizing Coulomb Forces With the Aid of Augmented Reality
    Tomara, Marina
    Gouscos, Dimitris
    JOURNAL OF EDUCATIONAL COMPUTING RESEARCH, 2019, 57 (07) : 1626 - 1642
  • [30] What is the problem? The obstacles to the electrification of urban mobility in Mediterranean cities. Case study of Valencia, Spain
    Bastida-Molina, Paula
    Ribo-Perez, David
    Gomez-Navarro, Tomas
    Hurtado-Perez, Elias
    RENEWABLE & SUSTAINABLE ENERGY REVIEWS, 2022, 166