Application of ray tracing algorithm based on intersection optimization in 3D interior design

被引:0
|
作者
Liu, YuHan [1 ]
机构
[1] Hunan City Univ, Sch Arts, Yi Yang, Hunan, Peoples R China
关键词
Interior design lighting effect; ray tracing algorithm; intersection optimization; lighting shadow algorithm; ROOMS;
D O I
10.3233/JIFS-189418
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Aiming at the problem that the current algorithm of lighting effect cannot achieve a good effect in 3D interior design, this paper proposes an algorithm based on multi algorithm fusion to realize lighting effect in 3D interior design. The algorithm first optimizes the intersection of patch, sphere and rectangle based on ray tracing algorithm, and then optimizes the optimization algorithm and the algorithm of lighting shadow at the same time, it is applied to the realization of lighting effect of 3D interior design. The simulation results show that the algorithm based on multi algorithm fusion is more ideal for the realization of 3D interior design lighting effect than the existing algorithm.
引用
收藏
页码:5787 / 5794
页数:8
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