An Improved Evaluation Method for Soccer Player Performance Using Affective Computing

被引:0
|
作者
Liu, Wei [1 ]
Xie, Xiang [1 ,2 ]
Ma, Sifan [1 ]
Wang, Yuxiang [1 ]
机构
[1] Beijing Inst Technol, Sch Informat & Elect, Beijing, Peoples R China
[2] Beijing Inst Technol, Shenzhen Res Inst, Shenzhen, Peoples R China
关键词
data science; sports analytics; affective computing;
D O I
10.1109/icaibd49809.2020.9137435
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Current evaluation methods for soccer player performance either relies on rating from soccer experts or structured statistics of the match, such as shots and tackles. The former needs a lot of manpower and the evaluation is inevitably subjective. The latter can only record the quantity of a player's match events, but cannot reflect the quality (e.g., a wonderful shot or a terrible shot is regarded as a shot). To solve the above problems, an improved evaluation method for soccer player performance using affective computing is proposed. On the basis of statistics, our method also takes advantage of the text information of post-match reports, and employ the affective computing technology to quantify the quality of events. In this way, both the quantity and quality of events are considered. All the players in the Chinese Super League 2019 season are selected as evaluation objects, and the results show that the improved method can evaluate player performance more effectively and reasonably.
引用
收藏
页码:324 / 329
页数:6
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