USABILITY HEURISTICS IN THE CONTEXT OF CONTROL FEATURES ON MOBILE GAMES

被引:0
|
作者
Daud, Ezri Hielmi Che [1 ]
Mokhtar, Shamsul Anuar [1 ]
Mohd, Farahwahida [1 ]
机构
[1] Univ Kuala Lumpur, Inst Postgrad Res & Studies, Malaysian Inst Informat Technol, Kuala Lumpur 53300, Malaysia
关键词
Usability; Heuristics; Mobile Game; Controls; Touchscreen; Mobile Devices;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This research is proposing for a new usability heuristics in the context of control features on mobile games for the use of touchscreen devices. Usability is the ease of use and learnability of a human-made object while heuristics generic name for a set of techniques that involve inspectors examining the user interface to check whether it complies with a set of design principles. Due to small size and senseless feel of the touchscreens, these conventional usability heuristics is not suitable for use. Some references were made in order to develop a preliminary design for the new usability heuristics. Moreover, the design is based on two references; the Nielsen's Ten Heuristics and the ideas of Mark Overmars on how to design a good iPhone Games. This paper discusses the preliminary design ideas for designing the new usability heuristics for this specific use. Focusing on the control aspects, this preliminary model comprises of eight usability features which will be discussed more briefly in the next part of this paper. The results of this study will provide mobile game designers with a set of usability heuristics (control aspects) as their guidelines for designing and evaluating mobile games.
引用
收藏
页码:194 / 197
页数:4
相关论文
共 50 条
  • [1] PRELIMINARY USABILITY AND HEURISTICS MODEL FOR MOBILE GAMES, IN THE ASPECT OF CONTROL FEATURE
    Mohd, Farahwahida
    Daud, Ezri Hielmi Che
    Mokhtar, Shamsul Anuar
    [J]. 2016 2ND INTERNATIONAL SYMPOSIUM ON AGENT, MULTI-AGENT SYSTEMS AND ROBOTICS (ISAMSR), 2016, : 112 - 116
  • [2] Usability Heuristics for Evaluating Arabic Mobile Games
    Muhanna, Muhanna
    Masoud, Alhakem
    Qusef, Abdallah
    [J]. INTERNATIONAL JOURNAL OF COMPUTER GAMES TECHNOLOGY, 2022, 2022
  • [3] Usability Heuristics for Networked Multiplayer Games
    Pinelle, David
    Wong, Nelson
    Stach, Tadeusz
    Gutwin, Carl
    [J]. GROUP 2009 PROCEEDINGS, 2009, : 169 - 178
  • [4] Usability heuristics for mobile learning applications
    Bimal Aklesh Kumar
    Munil Shiva Goundar
    [J]. Education and Information Technologies, 2019, 24 : 1819 - 1833
  • [5] Usability heuristics for mobile learning applications
    Kumar, Bimal Aklesh
    Goundar, Munil Shiva
    [J]. EDUCATION AND INFORMATION TECHNOLOGIES, 2019, 24 (02) : 1819 - 1833
  • [6] A Set of Usability Heuristics for Mobile Applications
    da Costa, Ruyther Parente
    Canedo, Edna Dias
    [J]. HUMAN-COMPUTER INTERACTION. PERSPECTIVES ON DESIGN, HCI 2019, PT I, 2019, 11566 : 180 - 193
  • [7] Towards Usability Heuristics for Games Utilizing Speech Recognition
    Halonen, Aki
    Hyrynsalmi, Sami
    Kimppa, Kai K.
    Knuutila, Timo
    Smed, Jouni
    Hakonen, Harri
    [J]. 4TH ASIAN CONFERENCE ON INTELLIGENT GAMES AND SIMULATION - 4TH ASIAN SIMULATION TECHNOLOGY CONFERENCE, 2012, : 51 - 55
  • [8] Usability Heuristics for Applications in the Context of Resilient Cities
    Sinisterra, Juan Sebastian
    Parra, Juan Sebastian
    Solano, David Alejandro Castro Andres
    Pelaez, Carlos Alberto
    [J]. INTERACTION DESIGN AND ARCHITECTURES, 2023, (56) : 174 - 200
  • [9] Usability Heuristics for Children Educational Mobile App
    Abreu, Caio Almeida
    Rosa, Jean C. S.
    Matos, Ecivaldo de Souza
    [J]. ABAKOS, 2020, 8 (02): : 42 - 60
  • [10] EAUHHCAMA: Extending and Adapting Usability Heuristics for Healthcare Related Context-Aware Mobile Applications
    Bashir, Muhammad Salman
    Farooq, Amjad
    Humayoun, Shah Rukh
    Iqbal, Muhammad Munwar
    Iqbal, Muhammad Javed
    [J]. JOURNAL OF MEDICAL IMAGING AND HEALTH INFORMATICS, 2020, 10 (10) : 2345 - 2360