Consistent Digital Rays

被引:13
|
作者
Chun, Jinhee [1 ]
Korman, Matias [1 ]
Noellenburg, Martin [2 ,3 ]
Tokuyama, Takeshi [1 ]
机构
[1] Tohoku Univ, Grad Sch Informat Sci, Sendai, Miyagi 980, Japan
[2] Univ Karlsruhe, Fac Informat, Karlsruhe, Germany
[3] Karlsruhe Inst Technol KIT, Karlsruhe, Germany
关键词
Digital geometry; Discrete geometry; Star-shaped regions; Tree embedding; EFFICIENT ALGORITHMS;
D O I
10.1007/s00454-009-9166-2
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Given a fixed origin o in the d-dimensional grid, we give a novel definition of digital rays dig(op) from o to each grid point p. Each digital ray dig(op) approximates the Euclidean line segment (op) over bar between o and p. The set of all digital rays satisfies a set of axioms analogous to the Euclidean axioms. We measure the approximation quality by the maximum Hausdorff distance between a digital ray and its Euclidean counterpart and establish an asymptotically tight Theta(log n) bound in the n x n grid. The proof of the bound is based on discrepancy theory and a simple construction algorithm. Without a monotonicity property for digital rays the bound is improved to O(1). Digital rays enable us to define the family of digital star-shaped regions centered at o, which we use to design efficient algorithms for image processing problems.
引用
收藏
页码:359 / 378
页数:20
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