共 50 条
- [42] Using Gamification and Serious Games for English Language Learning [J]. 2019 INTERNATIONAL CONFERENCE ON COMPUTER AND INFORMATION SCIENCES (ICCIS), 2019, : 57 - 62
- [43] General criteria determination for designing serious games: Integrative methodological model [J]. Informacion Tecnologica, 2021, 32 (01): : 123 - 132