Enjoyment of Interactive Video Games in Physical Education

被引:0
|
作者
Yeh-Lane, Mei-Lin [1 ]
Moosbrugger, Michelle [1 ]
Liu, John [1 ]
Arnold, Ruth [1 ]
Lee, Anita N. [2 ]
机构
[1] Springfield Coll, Springfield, MA USA
[2] Eastern Connecticut State Univ, Willimantic, CT USA
关键词
D O I
暂无
中图分类号
F [经济];
学科分类号
02 ;
摘要
引用
下载
收藏
页码:A56 / A56
页数:1
相关论文
共 50 条
  • [21] Mood Metadata for Video Games and Interactive Media
    Rossi, Stephanie
    Lee, Jin Ha
    Clarke, Rachel Ivy
    2014 IEEE/ACM JOINT CONFERENCE ON DIGITAL LIBRARIES (JCDL), 2014, : 475 - 476
  • [22] Children's Video Games as Interactive Racialization
    Martin, Cathlena
    CLCWEB-COMPARATIVE LITERATURE AND CULTURE, 2008, 10 (02):
  • [23] A conceptual model for video games and interactive media
    Jett, Jacob
    Sacchi, Simone
    Lee, Jin Ha
    Clarke, Rachel Ivy
    JOURNAL OF THE ASSOCIATION FOR INFORMATION SCIENCE AND TECHNOLOGY, 2016, 67 (03) : 505 - 517
  • [24] Graphics and gratification: Exploring the link between technology and enjoyment in video games
    Joeckel, Sven
    Bowman, Nicholas David
    JOURNAL OF GAMING AND VIRTUAL WORLDS, 2012, 4 (01): : 25 - 43
  • [25] An Integrative Model of Predictors of Enjoyment in Console versus Mobile Video Games
    Shafer, Daniel M.
    PSYCHNOLOGY JOURNAL, 2013, 11 (02): : 137 - 157
  • [26] Exploring the potential of computer and video games for health and physical education: A literature review
    Papastergiou, Marina
    COMPUTERS & EDUCATION, 2009, 53 (03) : 603 - 622
  • [27] Games- Based Interactive Multimedia to Increase Student Creativity in Physical Education Course
    Nuraini, Sri
    Inggriyani, Feby
    Albar, Joni
    Muchtar, Fitri Yanti
    Sandi, Noviea Varahdilah
    Rezaki
    Marini, Arita
    EURASIAN JOURNAL OF EDUCATIONAL RESEARCH, 2023, (104): : 73 - 86
  • [28] ACTIVE VIDEO GAMES, CONVENTION VIDEO GAMES AND ADOLESCENT PHYSICAL ACTIVITY IN SECONDARY
    Beltran Carrillo, Juan Ignacio
    ESPIRAL-CUADERNOS DEL PROFESORADO, 2011, 4 (07): : 23 - 27
  • [29] Kaboom! Video games get physical
    Cavanaugh, Katherine
    Technology Review, 102 (05):
  • [30] Kabom! Video games get physical
    Cavanaugh, K
    TECHNOLOGY REVIEW, 1999, 102 (05): : 104 - 105