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- [21] THE INTERNET OF THINGS (IOT): AN EMPIRICAL STUDY OF INTERACTION BASED SYSTEM TO ENHANCE GAMIFICATION TECHNIQUES IN ELEARNING ENVIRONMENTS EDULEARN16: 8TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2016, : 964 - 973
- [22] FlexiWall - The design and development of a prototype system that integrates Internet of Things (IoT) technologies, architecture and mobile interaction PROCEEDINGS OF THE 51ST ANNUAL HAWAII INTERNATIONAL CONFERENCE ON SYSTEM SCIENCES (HICSS), 2018, : 4006 - 4011
- [23] ENHANCING INDOOR POSITIONING SERVICE FOR LOCATION BASED INTERNET OF THINGS (IOT) A source selecting approach with error compensation 2017 IEEE INTERNATIONAL SYMPOSIUM ON CONSUMER ELECTRONICS (ISCE), 2017, : 52 - 55
- [24] Monitoring of the Human Body Signal through the Internet of Things (IoT) Based LoRa Wireless Network System APPLIED SCIENCES-BASEL, 2019, 9 (09):
- [26] Human Behavior Prediction Though Noninvasive and Privacy-Preserving Internet of Things (IoT) Assisted Monitoring 2019 IEEE 5TH WORLD FORUM ON INTERNET OF THINGS (WF-IOT), 2019, : 773 - 777
- [30] A model-driven approach to machine learning and software modeling for the IoT Generating full source code for smart Internet of Things (IoT) services and cyber-physical systems (CPS) SOFTWARE AND SYSTEMS MODELING, 2022, 21 (03): : 987 - 1014