An object-oriented implementation of a discrete event trainer simulation

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作者
Falcigno, S
Li, X
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中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper discusses the design, implementation and testing of an object-oriented Simulation Engine capable of producing Knowledge Based simulations. The Simulation Engine provides a high-level Lisp-like script language for describing the process being simulated. As a detailed example, a Kaymr continuous digester has been simulated. The Simulation Engine is made up of four distinct objects which have been implemented as individual programs in a Windows operating system. The result is an easy to use, cost effective solution to the problem of creating training simulations for industrial processes.
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页码:407 / 410
页数:4
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