Reuse, repurposing and learning design - Lessons from the DART project

被引:9
|
作者
Bond, Stephen T. [1 ]
Ingram, Caroline [1 ]
Ryan, Steve [1 ]
机构
[1] Univ London London Sch Econ & Polit Sci, London WC2A 2AE, England
关键词
authoring tools and methods; media in education; post-secondary education; simulations; teaching/learning strategies;
D O I
10.1016/j.compedu.2007.09.019
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Digital Anthropological Resources for Teaching (DART) is a major project examining ways in which the use of online learning activities and repositories can enhance the teaching of anthropology and, by extension, other disciplines. This paper reports on one strand of DART activity, the development of customisable learning activities that can be repurposed for use in multiple contexts. Three examples of these activities are described and, based on their use and reuse, some key lessons for the learning technology community are identified. In particular, it is argued that repurposing is a route to successful reuse, and that engaging the teacher in a participative design process is an essential part of the repurposing process. (C) 2007 Elsevier Ltd. All rights reserved.
引用
收藏
页码:601 / 612
页数:12
相关论文
共 50 条
  • [41] Key lessons from research about project-based teaching and learning
    Saavedra, Anna Rosevsky
    Rapaport, Amie
    [J]. PHI DELTA KAPPAN, 2024, 105 (05) : 19 - 25
  • [42] Learning to see: lessons from a participatory observation research project in public spaces
    Clark, Andrew
    Holland, Caroline
    Katz, Jeanne
    Peace, Sheila
    [J]. INTERNATIONAL JOURNAL OF SOCIAL RESEARCH METHODOLOGY, 2009, 12 (04) : 345 - 360
  • [43] Learning by Doing: Lessons From the Care and Prevention in the United States Demonstration Project
    Williams, Kim M.
    Taylor, Raekiela D.
    Painter, Thomas
    Jeffries, William L.
    Prather, Cynthia
    Spikes, Pilgrim
    Mulatu, Mesfin S.
    Henny, Kirk
    Hoyte, Tamika
    Flores, Stephen A.
    [J]. PUBLIC HEALTH REPORTS, 2018, 133 : 18S - 27S
  • [44] TRANSFORMING LEARNING WITH MOBILE TECHNOLOGY: LESSONS LEARNT FROM A FACULTY WIDE PROJECT
    Boubert, L.
    Clements, M.
    Delaitre, T.
    Purdue, M.
    Lewis, J.
    [J]. INTED2016: 10TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE, 2016, : 7131 - 7131
  • [45] Using learning design as a framework for supporting the design and reuse of OER
    Conole, Grainne
    Weller, Martin
    [J]. JOURNAL OF INTERACTIVE MEDIA IN EDUCATION, 2008, (01):
  • [46] On the Design and Validation of an Intelligent Powered Wheelchair: Lessons from the Smart Wheeler Project
    Pineau, Joelle
    Atrash, Amin
    Kaplow, Robert
    Villemure, Julien
    [J]. BRAIN, BODY AND MACHINE, 2010, 83 : 259 - +
  • [47] DESIGN, CONSTRUCTION AND LESSONS LEARNED FROM OKLAHOMA BIORETENTION CELL DEMONSTRATION PROJECT
    Chavez, R. A.
    Brown, G. O.
    Coffman, R. R.
    Storm, D. E.
    [J]. APPLIED ENGINEERING IN AGRICULTURE, 2015, 31 (01) : 63 - 71
  • [48] Lessons learned from design-build-test-based project courses
    Malmqvist, J
    Young, PW
    Hallström, S
    Kuttenkeuler, J
    Svensson, T
    [J]. Design 2004: Proceedings of the 8th International Design Conference, Vols 1-3, 2004, : 665 - 672
  • [49] Lessons learned from the design of a mobile multimedia system in the MOBY DICK project
    Smit, GJM
    Havinga, PJM
    [J]. HANDHELD AND UBIQUITOUS COMPUTING, PROCEEDINGS, 2000, 1927 : 85 - 99
  • [50] Democracy, Design, and Development in Community Content Creation: Lessons From the StoryBank Project
    Frohlich, David M.
    Bhat, Ramnath
    Jones, Matt
    Lalmas, Mounia
    Frank, Maxine
    Rachovides, Dorothy
    Tucker, Roger
    Riga, Kiriaki
    [J]. INFORMATION TECHNOLOGIES & INTERNATIONAL DEVELOPMENT, 2009, 5 (04): : 19 - 35