Behavioral Intention of Using Virtual Reality in Learning

被引:15
|
作者
Shen, Chien-wen [1 ]
Ho, Jung-tsung [1 ]
Kuo, Ting-Chang [1 ]
Ha Luong, Thai [1 ]
机构
[1] Natl Cent Univ, Dept Business Adm, Taoyuan, Taiwan
关键词
Virtual Reality; Technology Acceptance; Learning Style; Behavioral Intention; UNIFIED THEORY; INFORMATION-TECHNOLOGY; USER ACCEPTANCE; PERCEIVED EASE; STYLES; DETERMINANTS; EDUCATION; TRAITS; DESIGN; MODELS;
D O I
10.1145/3041021.3054152
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This study integrated the unified theory of acceptance and use of technology (UTAUT) and the four stages of Kolb's learning style-concrete experience, reflective observation, abstract conception, and active experimentation-to investigate the factors affecting students' behavioral intention to use a virtual reality headset (VRH) in learning. The research model, constructed using structural equation modeling, included the four constructs of the UTAUT, namely performance expectancy, effort expectancy, social influence, and facilitating condition. Hypotheses on whether the four stages of Kolb's learning style and the four constructs of the UTAUT significantly affect behavioral intention to use VRHs in learning were proposed and tested through inference analysis. The results show that only the concrete experience stage of Kolb's learning style has a positive and significant effect on users' behavioral intention to use VRHs in learning, whereas all four constructs of the UTAUT do. These findings should be applied by educational institutions to increase VRH use in learning.
引用
收藏
页码:129 / 137
页数:9
相关论文
共 50 条
  • [21] Behavioral Therapy for Phobias Using Immersive Virtual Reality Technology
    Trappey, Amy J. C.
    Trappey, Charles V.
    Chang, Chia-Ming
    Govindarajan, Usharani Hareesh
    Shih, Xyuan-Yu
    Su, I-An
    Gupta, Nishant
    [J]. JOURNAL OF THE CHINESE SOCIETY OF MECHANICAL ENGINEERS, 2020, 41 (02): : 131 - 140
  • [22] Virtual reality and mixed reality for virtual learning environments
    Pan, ZG
    Cheok, AD
    Yang, HW
    Zhu, JJ
    Shi, JY
    [J]. COMPUTERS & GRAPHICS-UK, 2006, 30 (01): : 20 - 28
  • [23] Learning with virtual reality
    [J]. Pekkola, Samuli, 2000, Inderscience Enterprises Ltd, Geneve-15, Switzerland (10): : 1 - 4
  • [24] The Intention of Professionals Using Virtual Reality in Training Vocational Skills for Individuals With Disabilities
    Lo, Hui-Shan
    Chen, Cheng-Ming
    Hong, Jon-Chao
    Wu, Ting-Fang
    [J]. JOURNAL OF SPECIAL EDUCATION TECHNOLOGY, 2024,
  • [25] Understanding behavioral intention to participate in virtual communities
    Lin, Hsiu-Fen
    [J]. CYBERPSYCHOLOGY & BEHAVIOR, 2006, 9 (05): : 540 - 547
  • [26] Virtual reality in behavioral neuroscience and beyond
    Michael J. Tarr
    William H. Warren
    [J]. Nature Neuroscience, 2002, 5 : 1089 - 1092
  • [27] MAKE LEARNING MORE INTERESTING BY USING VIRTUAL REALITY
    Szymczyk, Tomasz
    [J]. 9TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES (EDULEARN17), 2017, : 3513 - 3519
  • [28] Virtual reality in behavioral neuroscience and beyond
    Tarr, MJ
    Warren, WH
    [J]. NATURE NEUROSCIENCE, 2002, 5 (Suppl 11) : 1089 - 1092
  • [29] Education using Virtual Reality for students with learning disabilities
    Tatale, Subhash
    Bhirud, Nivedita
    Parmar, Rishab
    Pawar, Shubham
    [J]. 2019 5TH INTERNATIONAL CONFERENCE ON COMPUTING, COMMUNICATION, CONTROL AND AUTOMATION (ICCUBEA), 2019,
  • [30] LEARNING CONSTRUCTION PROCESSES USING VIRTUAL REALITY MODELS
    Sampaio, A. Z.
    Henriques, P.
    Studer, P.
    [J]. JOURNAL OF INFORMATION TECHNOLOGY IN CONSTRUCTION, 2005, 10 : 141 - 151