Query complexity of approximate equilibria in anonymous games

被引:11
|
作者
Goldberg, Paul W. [1 ]
Turchetta, Stefano [2 ]
机构
[1] Univ Oxford, Wolfson Bldg,Parks Rd, Oxford, England
[2] KPMG, Milan, Italy
基金
英国工程与自然科学研究理事会;
关键词
Algorithms; Computational complexity; Game theory; NASH EQUILIBRIUM;
D O I
10.1016/j.jcss.2017.07.002
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
We study the computation of Nash equilibria of anonymous games, via algorithms that use adaptive queries to a game's payoff function. We show that exact equilibria cannot be found via query-efficient algorithms, and exhibit a two-strategy, 3-player anonymous game whose exact equilibria require irrational numbers. We obtain positive results for known sub-classes of anonymous games. Our main result is a new randomized query-efficient algorithm for approximate equilibria of two-strategy anonymous games that improves on the running time of previous algorithms. It is the first to obtain an inverse polynomial approximation in poly-time, and yields an efficient polynomial-time approximation scheme. (C) 2017 Elsevier Inc. All rights reserved.
引用
收藏
页码:80 / 98
页数:19
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