Logarithmic Query Complexity for Approximate Nash Computation in Large Games

被引:1
|
作者
Goldberg, Paul W. [1 ]
Cossio, Francisco J. Marmolejo [1 ]
Wu, Zhiwei Steven [2 ]
机构
[1] Univ Oxford, Oxford, England
[2] Univ Penn, Philadelphia, PA 19104 USA
来源
关键词
DYNAMICS;
D O I
10.1007/978-3-662-53354-3_1
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
We investigate the problem of equilibrium computation for "large" n-player games where each player has two pure strategies. Large games have a Lipschitz-type property that no single player's utility is greatly affected by any other individual player's actions. In this paper, we assume that a player can change another player's payoff by at most 1/n by changing her strategy. We study algorithms having query access to the game's payoff function, aiming to find epsilon-Nash equilibria. We seek algorithms that obtain epsilon as small as possible, in time polynomial in n. Our main result is a randomised algorithm that achieves epsilon approaching 1/8 in a completely uncoupled setting, where each player observes her own payoff to a query, and adjusts her behaviour independently of other players' payoffs/actions. O(log n) rounds/queries are required. We also show how to obtain a slight improvement over 1/8, by introducing a small amount of communication between the players.
引用
收藏
页码:3 / 14
页数:12
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