共 50 条
- [31] Parallel Monte-Carlo Tree Search for HPC Systems [J]. EURO-PAR 2011 PARALLEL PROCESSING, PT 2, 2011, 6853 : 365 - 376
- [32] Can Monte-Carlo Tree Search learn to sacrifice? [J]. JOURNAL OF HEURISTICS, 2016, 22 (06) : 783 - 813
- [33] Monte-Carlo Tree Search for the Game of Scotland Yard [J]. 2011 IEEE CONFERENCE ON COMPUTATIONAL INTELLIGENCE AND GAMES (CIG), 2011, : 158 - 165
- [34] Monte-Carlo Tree Search for Scalable Coalition Formation [J]. PROCEEDINGS OF THE TWENTY-NINTH INTERNATIONAL JOINT CONFERENCE ON ARTIFICIAL INTELLIGENCE, 2020, : 407 - 413
- [35] Monte-Carlo Tree Search by Best Arm Identification [J]. ADVANCES IN NEURAL INFORMATION PROCESSING SYSTEMS 30 (NIPS 2017), 2017, 30
- [36] EXPERIMENTS WITH MONTE-CARLO TREE SEARCH IN THE GAME OF HAVANNAH [J]. ICGA JOURNAL, 2011, 34 (03) : 140 - 149
- [37] Monte-Carlo Tree Search Parallelisation for Computer Go [J]. PROCEEDINGS OF THE SOUTH AFRICAN INSTITUTE FOR COMPUTER SCIENTISTS AND INFORMATION TECHNOLOGISTS CONFERENCE, 2012, : 129 - 138
- [39] Can Monte-Carlo Tree Search learn to sacrifice? [J]. Journal of Heuristics, 2016, 22 : 783 - 813
- [40] Backpropagation Modification in Monte-Carlo Game Tree Search [J]. 2009 THIRD INTERNATIONAL SYMPOSIUM ON INTELLIGENT INFORMATION TECHNOLOGY APPLICATION, VOL 2, PROCEEDINGS, 2009, : 125 - 128