Implementing Microlearning and Gamification Techniques in Teaching Software Project Management Concepts

被引:0
|
作者
Suciu, Dan Mircea [1 ]
机构
[1] Babes Bolyai Univ, Cluj Napoca, Romania
关键词
microlearning; gamification; teaching methods; e-learning platform;
D O I
10.1145/3548660.3561335
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
The primary objective of this research is to examine the advantages of combining microlearning with specific gamification elements in an academic setting and to gain a better understanding of how microlearning and gamification aid computer science students in comprehending and expanding their knowledge of project management-related topics. Implementing microlearning methods and gamification-specific aspects in two of our faculty's courses increased students' engagement, performance, and retention of knowledge, according to our research. In addition, students felt more driven to participate in online course discussions.
引用
收藏
页码:37 / 44
页数:8
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