KareNao: A Tangible Block-Based Programming Environment

被引:3
|
作者
Fu, Joshua [1 ]
Lim, Ryan [1 ]
Giacaman, Nasser [1 ]
Sutherland, Craig J. [1 ]
机构
[1] Univ Auckland, Fac Engn, Dept Elect Comp & Software Engn, Auckland, New Zealand
关键词
obot programming; tangibles; childrenobot programming; childrenr;
D O I
10.1109/UR52253.2021.9494672
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Young children have a greater capacity for thinking when presented with physical objects. Yet, most children's programming environments are digital-based. Tangibles offer an effective way to help children learn to program a robot, but the challenge is implementing them in an easy-to-use and intuitive manner. This paper explores how to use an open-source, block-based tangible system to support children programming a robot. We found it is possible to augment an existing system with tangibles. But the expanded system was slower and less expressive than a digital block-based system.
引用
收藏
页码:314 / 319
页数:6
相关论文
共 50 条
  • [21] Programming trajectories analytics in block-based programming language learning
    Jiang, Bo
    Zhao, Wei
    Zhang, Nuan
    Qiu, Feiyue
    INTERACTIVE LEARNING ENVIRONMENTS, 2022, 30 (01) : 113 - 126
  • [22] Quantifying Patterns and Programming Strategies in Block-based Programming Environments
    Kesselbacher, Max
    Bollin, Andreas
    2019 IEEE/ACM 41ST INTERNATIONAL CONFERENCE ON SOFTWARE ENGINEERING: COMPANION PROCEEDINGS (ICSE-COMPANION 2019), 2019, : 254 - 255
  • [23] Linear Programming Meets Block-based Languages
    da Giao, Hugo
    Cunha, Jacome
    Pereira, Rui
    2021 IEEE SYMPOSIUM ON VISUAL LANGUAGES AND HUMAN-CENTRIC COMPUTING (VL/HCC 2021), 2021,
  • [24] Improvement and Evaluation of a Block-based Language Environment for Introductory C# Programming Course
    Yang, Zhongke
    Hu, Minjie
    2023 IEEE INTERNATIONAL CONFERENCE ON TEACHING, ASSESSMENT AND LEARNING FOR ENGINEERING, TALE, 2023, : 758 - 763
  • [25] A Block-Based Interactive Programming Environment for Large-Scale Machine Learning Education
    Park, Youngki
    Shin, Youhyun
    APPLIED SCIENCES-BASEL, 2022, 12 (24):
  • [26] Advancing preuniversity students' computational thinking skills through an educational project based on tangible elements and virtual block-based programming
    Trilles, Sergio
    Granell, Carlos
    COMPUTER APPLICATIONS IN ENGINEERING EDUCATION, 2020, 28 (06) : 1490 - 1502
  • [27] Switch Mode: Exploring Authoring Python']Python inside a Block-based Programming Environment
    Lin, Yuhan
    2023 IEEE SYMPOSIUM ON VISUAL LANGUAGES AND HUMAN-CENTRIC COMPUTING, VL/HCC, 2023, : 312 - 313
  • [28] Position: Accessible Block-Based Programming: Why and How
    Milne, Lauren R.
    Ladner, Richard E.
    2019 IEEE BLOCKS AND BEYOND WORKSHOP (B&B), 2019, : 19 - 22
  • [29] Co-located Collaborative Block-Based Programming
    Selwyn-Smith, Ben
    Anslow, Craig
    Homer, Michael
    Wallace, James R.
    2019 IEEE SYMPOSIUM ON VISUAL LANGUAGES AND HUMAN-CENTRIC COMPUTING (VL/HCC 2019), 2019, : 107 - 116
  • [30] Towards Collaborative Block-Based Programming on Digital Tabletops
    Selwyn-Smith, Ben
    Homer, Michael
    Anslow, Craig
    2017 IEEE BLOCKS AND BEYOND WORKSHOP (B&B), 2017, : 57 - 60