Impact of Smart Immersive Mobile Learning in Language Literacy Education

被引:0
|
作者
Bazzaza, Mhd Wael [1 ]
Alzubaidi, Mona [1 ]
Zemerly, M. Jamal [1 ]
Weruga, Luis [1 ]
Ng, Jason [2 ]
机构
[1] Khalifa Univ, ECE Dept, Abu Dhabi, U Arab Emirates
[2] Etisalat BT Innovat Ctr EBTIC, Abu Dhabi, U Arab Emirates
关键词
Immersive Augmented Reality; Smart Education; Edutainment; Augmented Reality; Game-Based Learning;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
With the fast paced improvements in smart devices such as tablets and smartphones, many schools in the developed countries are trying to improve the traditional pedagogical methods by harnessing smart learning technology for different purposes. In this paper, we proposed the use of a smart novel educational technology to immerse the students in the learning process by engaging as many of the students' senses as possible through the creation of interactive elements and entertaining features. This process is also called edutainment, combining both education and entertainment, and it works by making students learn subconsciously in an immersive manner. The aim of this paper is to demonstrate how an immersive augmented reality application can work in conjunction with Arabic schoolbooks in an attempt to improve Arabic literacy for children in the UAE. The reason for this is that children in the UAE are being exposed to English most of the time and, as a consequence, gradually losing their mother tongue. A focus field-study was then conducted on two groups of Grade 1 students to get a pre-understanding in the impact of such educational technology, targeted for younger learners, in language literacy education.
引用
收藏
页码:443 / 447
页数:5
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