Face modeling and adaptive texture mapping for model based video coding

被引:0
|
作者
Yurtkan, K [1 ]
Soyel, H
Demirel, H
Özkaramanli, H
Uyguroglu, M
Varoglu, E
机构
[1] Eastern Mediterranean Univ, Adv Technol Res & Dev Inst, Gazimagusa 10, Mersin, Turkey
[2] Eastern Mediterranean Univ, Dept Comp Engn, Gazimagusa 10, Mersin, Turkey
关键词
3D face model; model adaptation; texture mapping; facial synthesis; model based video coding; video compression;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
3D facial synthesis has been frequently used in model based video coding applications and became popular in various multimedia applications. In this paper a 3D face model, its adaptation algorithm and a texture mapping method using two orthogonal photos are presented to solve several 3D estimation problems in model based video coding. We are successfully estimating the frames between the front and the side views of the face. The experimental results show that the proposed Rotation Adaptive Texture Mapping (RATM) technique increases the visual quality of the synthesized face during rotations of the head, while achieving a PSNR value up to 33dB.
引用
收藏
页码:498 / 505
页数:8
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