Interactive animation of cloth-like objects in virtual reality

被引:56
|
作者
Meyer, M [1 ]
Debunne, G
Desbrun, M
Barr, AH
机构
[1] CALTECH, Dept Comp Sci, Pasadena, CA 91125 USA
[2] Univ So Calif, Los Angeles, CA 90089 USA
来源
关键词
interactive animation; cloth modeling; deformable bodies; virtual reality;
D O I
10.1002/vis.244
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Modeling and animation of cloth have experienced important developments in recent years. As a consequence, complex textile models can be used to realistically drape objects or human characters in a fairly efficient way. However, real-time realistic simulation remains a major challenge, even if applications are numerous, from vapid prototyping to e-commerce. In this paper, we present a stable, real-time algorithm for animating cloth-like materials. Using a hybrid explicit/implicit algorithm, toe perform fast and stable time integration of a physically based model with vapid collision detection and response, as well as wind or liquid drag effects to enhance realism. We demonstrate our approach through a series of examples in virtual reality environments, proving that real-time animation of cloth, even on low-end computers, is now achievable. Copyright (C) 2001 John Wiley & Sons, Ltd.
引用
收藏
页码:1 / 12
页数:12
相关论文
共 50 条
  • [21] Study on Skeletal Animation in Virtual Reality
    Jiang, Na
    Zhao, Wei
    ADVANCES IN MECHATRONICS AND CONTROL ENGINEERING II, PTS 1-3, 2013, 433-435 : 434 - 437
  • [22] Animation of stochastic motion of 3-D cloth objects
    Ling, L
    COMPUTERS & GRAPHICS-UK, 1997, 21 (06): : 769 - 775
  • [23] AlterVerse: A Framework for Interactive Virtual Altering of Physical Objects in Extended Reality Environments
    Seo, Byung-Kuk
    Park, Hye Sun
    Kim, Yong Sun
    IEEE Computer Graphics and Applications, 2024, 44 (05) : 76 - 84
  • [24] On the Plausibility of Virtual Body Animation Features in Virtual Reality
    Debarba, Henrique Galvan
    Chague, Sylvain
    Charbonnier, Caecilia
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2022, 28 (04) : 1880 - 1893
  • [25] Research on role modeling and behavior control of virtual reality animation interactive system in Internet of Things
    Gan, Baiqiang
    Zhang, Chi
    Chen, Yunqiang
    Chen, Yeh-Cheng
    JOURNAL OF REAL-TIME IMAGE PROCESSING, 2021, 18 (04) : 1069 - 1083
  • [26] Research on role modeling and behavior control of virtual reality animation interactive system in Internet of Things
    Baiqiang Gan
    Chi Zhang
    Yunqiang Chen
    Yeh-Cheng Chen
    Journal of Real-Time Image Processing, 2021, 18 : 1069 - 1083
  • [27] CLOTH-LIKE AGGREGATES OF MICELLAR FIBERS MADE OF N-DODECYLTARTARIC ACID MONOAMIDES
    FUHRHOP, JH
    DEMOULIN, C
    ROSENBERG, J
    BOETTCHER, C
    JOURNAL OF THE AMERICAN CHEMICAL SOCIETY, 1990, 112 (07) : 2827 - 2829
  • [28] Cloth Interactive Transformer for Virtual Try-On
    Ren, Bin
    Tang, Hao
    Meng, Fanyang
    Ding Runwei
    Torr, Philip H. S.
    Sebe, Nicu
    ACM TRANSACTIONS ON MULTIMEDIA COMPUTING COMMUNICATIONS AND APPLICATIONS, 2024, 20 (04)
  • [29] Indifferent or Enthusiastic? Virtual Audiences Animation and Perception in Virtual Reality
    Glemarec, Yann
    Lugrin, Jean-Luc
    Bosser, Anne-Gwenn
    Jackson, Aryana Collins
    Buche, Cedric
    Latoschik, Marc Erich
    FRONTIERS IN VIRTUAL REALITY, 2021, 2
  • [30] Narrative Objects in Virtual Reality
    Silva, Rafael
    Brandao, Daniel
    PERSPECTIVES ON DESIGN AND DIGITAL COMMUNICATION: RESEARCH, INNOVATIONS AND BEST PRACTICES, 2021, : 117 - 139