One-Handed Text Entry in Mobile-Based Virtual Reality: An Ambiguous Keyboard Technique

被引:0
|
作者
Palmeira, Eduardo [1 ]
Moraes, Igor [1 ]
Telles, Eduardo [2 ]
Martin, Victor [1 ]
Goncalves, Victor [1 ]
Kopper, Regis [3 ]
Lamounier, Edgard [1 ]
Cardoso, Alexandre [1 ]
机构
[1] Fed Univ Uberlandia UFU, Fac Elect Engn, Uberlandia, MG, Brazil
[2] Cyonm Technol, BR-72015035 Brasilia, DF, Brazil
[3] Univ N Carolina, Dept Comp Sci, Greensboro, NC 27402 USA
关键词
Virtual reality; Text input; Mobile; Human-computer interaction;
D O I
10.1007/978-3-030-80091-8_36
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
This paper presents a text entry technique for mobile-based VR on a one-handed ambiguous keyboard. The one-handed keyboard prototype comprises an alternative 16 keys (4 x 4) custom mechanical keyboard with strong tactile bump switches, 3D printed adapted keycaps, and a camera to track which keys the user's fingers are hovering over. This technique is an intuitive and user-centered solution that focuses on providing visual and tactile feedback in real-time, improving the typing experience and performance. For demonstration purposes, additional devices-a Samsung Galaxy S8, a Samsung Gear VR headset, and a VR hand controller-were used alongside the designed keyboard prototype. This technique has shown to be a potential extension or alternative for short-term text entry compared to standard mobile VR ray-casting selection techniques. Improvements and empirical comparisons based on user studies will compose the next stages of this research.
引用
收藏
页码:310 / 318
页数:9
相关论文
共 50 条
  • [41] VelociTap: Investigating Fast Mobile Text Entry using Sentence-Based Decoding of Touchscreen Keyboard Input
    Vertanen, Keith
    Memmi, Haythem
    Emge, Justin
    Reyal, Shyam
    Kristensson, Per Ola
    CHI 2015: PROCEEDINGS OF THE 33RD ANNUAL CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, 2015, : 659 - 668
  • [42] Effects of using mobile-based virtual reality on Chinese L2 students' oral proficiency
    Xie, Ying
    Chen, Yan
    Ryder, Lan Hui
    COMPUTER ASSISTED LANGUAGE LEARNING, 2021, 34 (03) : 225 - 245
  • [43] Effectiveness of self-training using the mobile-based virtual reality program in patients with social anxiety disorder
    Kim, Hesun Erin
    Hong, Yeon-Ju
    Kim, Min-Kyeong
    Jung, Young Hoon
    Kyeong, Sunghyon
    Kim, Jae-Jin
    COMPUTERS IN HUMAN BEHAVIOR, 2017, 73 : 614 - 619
  • [44] Investigating students' perceptions of the use of a multifunctional mobile-based virtual reality application for English/Chinese interpreting learning
    Chan, Venus
    INTERNATIONAL JOURNAL OF MOBILE LEARNING AND ORGANISATION, 2024, 18 (03) : 304 - 322
  • [45] RegionalSliding: Facilitating small target selection with marking menu for one-handed thumb use on touchscreen-based mobile devices
    Xu, Wenchang
    Yu, Chun
    Liu, Jie
    Shi, Yuanchun
    PERVASIVE AND MOBILE COMPUTING, 2015, 17 : 63 - 78
  • [46] A Mobile-based Virtual Reality Speech Rehabilitation App for Patients With Aphasia After Stroke: Development and Pilot Usability Study
    Bu, Xiaofan
    Ng, Peter H. F.
    Tong, Ying
    Chen, Peter Q.
    Fan, Rongrong
    Tang, Qingping
    Cheng, Qinqin
    Li, Shuangshuang
    Cheng, Andy S. K.
    Liu, Xiangyu
    JMIR SERIOUS GAMES, 2022, 10 (02):
  • [47] DepthText: Leveraging Head Movements towards the Depth Dimension for Hands-free Text Entry in Mobile Virtual Reality Systems
    Lu, Xueshi
    Yu, Difeng
    Liang, Hai-Ning
    Feng, Xiyu
    Xu, Wenge
    2019 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR), 2019, : 1060 - 1061
  • [48] Text Entry in Immersive Head-Mounted Display-Based Virtual Reality Using Standard Keyboards
    Grubert, Jens
    Witzani, Lukas
    Ofek, Eyal
    Pahud, Michel
    Kranz, Matthias
    Kristensson, Per Ola
    25TH 2018 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR), 2018, : 159 - 166
  • [49] RETRACTED: Mobile-based education design for teaching and learning platform based on virtual reality(The International Journal of Electrical Engineering & Education., (2020))
    Jialiang, He
    Huiying, Zhao
    International Journal of Electrical Engineering and Education, 2023, 60 (1_suppl): : 899 - 911
  • [50] A Comparison of One- and Two-Handed Gesture User Interfaces in Virtual Reality-A Task-Based Approach
    Nyyssonen, Taneli
    Helle, Seppo
    Lehtonen, Teijo
    Smed, Jouni
    MULTIMODAL TECHNOLOGIES AND INTERACTION, 2024, 8 (02)