DEVELOPING GOOD PRACTICES TO FACILITATE THE INTEGRATION OF DIGITAL GAMES IN THE CLASSROOM: A DESIGN-BASED RESEARCH

被引:0
|
作者
Vanderhoven, Ellen [1 ]
Carrillo, Liliana [1 ]
De latter, Els [1 ]
机构
[1] Arteveldehogeschool, Ghent, Belgium
关键词
games; primary school; design-based research; co-design;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Research shows that primary school teachers find it hard to select good educational games, and to find out how they can integrate these games in learning activities in the classroom to optimize learning for all pupils. Therefore, our research focuses on clarifying how to integrate digital games in the classroom. We conducted a design-based research in 4 primary schools in Flanders, involving 10 teachers and about 200 pupils. After analyzing the current situation, teacher design teams were put together for the co-design of learning activities integrating digital games. After an evaluation we iteratively improved these learning activities. This procedure led to 10 good practices and 4 design guidelines, that can help future teachers when developing learning activities with games.
引用
收藏
页码:7203 / 7210
页数:8
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