Pursuit controller performance guarantees for a lifeline pursuit-evasion game over a wireless sensor network

被引:2
|
作者
Chen, Phoebus [1 ]
Sastry, Shankar [1 ]
机构
[1] Univ Calif Berkeley, Dept Elect Engn & Comp Sci, Berkeley, CA 94720 USA
关键词
D O I
10.1109/CDC.2006.377395
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Pursuit-evasion games have been studied as a generalization of many control problems, and have been also used to study the viability of running control algorithms over sensor networks. We provide a method for computing performance bounds on a sample pursuit-evasion game, the Classic Lifeline Game described by Rufus Isaacs. Given a routing topology and pairwise link probabilities, we compute an n-hop disk model abstraction of a sensor network to model delay and lost packets. Using this model, we then compute a probabilistic barrier that splits the state space of the game into an escape zone and a capture zone. This barrier and the corresponding optimal control laws are the solution to the game. The position of the barrier in the state space provides a sense of how well such a control application can perform over a sensor network.
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页码:691 / 696
页数:6
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