Modeling Object Pursuit for 3D Interactive Tasks in Virtual Reality

被引:0
|
作者
Liu, Lei [1 ]
van Liere, Robert [1 ]
机构
[1] CWI, NL-1009 AB Amsterdam, Netherlands
关键词
FITTS LAW; TRACKING;
D O I
暂无
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Models of interaction tasks are quantitative descriptions of relationships between human temporal performance and the spatial characteristics of the interactive tasks. Examples include Fitts' law for modeling the pointing task and Accot and Zhai's steering law for the path steering task, etc. Models can be used as guidelines to design efficient user interfaces and quantitatively evaluate interaction techniques and input devices. In this paper, we introduce a 3D object pursuit interaction task, in which users are required to continuously track a moving target in a virtual environment. The entire movement of the task is broken into a tracking phase and a correction phase. For each phase, we propose a model that has been verified by two experiments. As the experimental results show, the time for the tracking phase is fixed once a task has been established, while the time for the correction phase usually varies according to some characteristics of the task. It can be modeled as a function of path length, target width and the velocity with which the target moves. The proposed model can be used to quantitatively evaluate the efficiency of user interfaces that involve the interaction with moving objects.
引用
收藏
页码:3 / 10
页数:8
相关论文
共 50 条
  • [41] Using virtual reality and 3D industrial numerical models for immersive interactive checklists
    Fillatreau, P.
    Fourquet, J. -Y.
    Le Bolloc'h, R.
    Cailhol, S.
    Datas, A.
    Puel, B.
    COMPUTERS IN INDUSTRY, 2013, 64 (09) : 1253 - 1262
  • [42] BrainWatch Software for Interactive Exploration of Brain Scans in 3D Virtual Reality Systems
    Taswell, S. Koby
    Veeramacheneni, Teja
    Taswell, Carl
    2017 39TH ANNUAL INTERNATIONAL CONFERENCE OF THE IEEE ENGINEERING IN MEDICINE AND BIOLOGY SOCIETY (EMBC), 2017, : 3704 - 3707
  • [43] A 3D interactive scene construction method for interior design based on virtual reality
    Fan, Yafei
    Liang, Lijuan
    ARTIFICIAL LIFE AND ROBOTICS, 2024, : 173 - 183
  • [44] Use of virtual reality and constraint programming techniques in interactive 3D objects layout
    Kefi, Marouene
    Richard, Paul
    Barichard, Vincent
    WSCG 2011: POSTER PAPERS PROCEEDINGS, 2011, : 51 - +
  • [45] 3D INTERACTIVE OBJECTS LAYOUT USING VIRTUAL REALITY TECHNIQUES AND CONSTRAINT PROGRAMMING
    Kefi, Marouene
    Richard, Paul
    Barichard, Vincent
    GRAPP 2011: PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS THEORY AND APPLICATIONS, 2011, : 308 - 313
  • [46] Accuracy in 3D Virtual Worlds Applications Interactive 3D Modeling of the Refractory Linings of Copper Smelters
    Rigby, Anthony J.
    Rigby, Kenneth
    Melaney, Mark
    IEEE INTERNET COMPUTING, 2011, 15 (05) : 53 - 55
  • [47] Interactive 3D Object Detection with Prompts
    Zhang, Ruifei
    Lin, Xiangru
    Zhang, Wei
    Lu, Jincheng
    Wang, Xuekuan
    Tan, Xiao
    Li, Yingying
    Ding, Errui
    Wang, Jingdong
    Li, Guanbin
    COMPUTER VISION - ECCV 2024, PT XVII, 2025, 15075 : 140 - 157
  • [48] Leap Studio - A Virtual Interactive 3D Modeling Application based on WebGL
    Nhat Quang Do
    Cai, Hongming
    Jiang, Lihong
    2014 5TH INTERNATIONAL CONFERENCE ON DIGITAL HOME (ICDH), 2014, : 374 - 379
  • [49] Evaluation of user preferences for 3d modeling and design reviews in virtual reality
    Nysetvold J.T.
    Salmon J.L.
    Computer-Aided Design and Applications, 2021, 18 (05): : 1035 - 1049
  • [50] Value of Virtual Reality Technology in Image Inspection and 3D Geometric Modeling
    Lu, Longyu
    Ma, Jinkai
    Qu, Shuying
    IEEE ACCESS, 2020, 8 : 139070 - 139083