Psychometric Mapping of Audio Features to Perceived Physical Characteristics of Virtual Objects

被引:0
|
作者
Colombo, Mattia [1 ]
Dolhasz, Alan [1 ]
Hockman, Jason [1 ]
Harvey, Carlo [1 ]
机构
[1] Birmingham City Univ, DMT Lab, Birmingham, W Midlands, England
关键词
perceptual audio; sound synthesis; procedural audio; PERCEPTION;
D O I
10.1109/COG52621.2021.9619046
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Physically-based sound synthesis can simulate virtual sound sources whose audio features reflect the physical characteristics of corresponding objects displayed in a virtual environment, allowing for real-time generation of content without relying on pre-existing audio samples. This, however, requires efficient control strategies for sound synthesis models that, depending on the nature of the sounding objects, require to be mapped to varying physical characteristics displayed through visual information. In this experiment, participants were asked to adjust a set of sound synthesis parameters based on varying physical characteristics of a virtual bouncing ball: distance, elasticity and radius. Statistical analysis of recorded subject responses shows that object radius influences evaluation of pitch and amplitude for the object's representation. Similarly, distance influences user evaluation of both reverb and amplitude whilst elasticity doesn't influence user evaluation of the feature distributions. This result is consistent across user groups evaluated: audio experts and na<spacing diaeresis>ive listeners. Models are produced that encode these observations using linear regression, enabling automatic parameterisation of this feature space for audio synthesis engines.
引用
收藏
页码:981 / 984
页数:4
相关论文
共 50 条
  • [21] VIRTUAL REPRESENTATION OF PHYSICAL OBJECTS FOR SOFTWARE DEFINED MANUFACTURING
    Lechler, A.
    Riedel, O.
    Coupek, D.
    24TH INTERNATIONAL CONFERENCE ON PRODUCTION RESEARCH (ICPR), 2017, : 451 - 455
  • [22] Stereoscopic depth constancy for physical objects and their virtual counterparts
    Hartle, Brittney
    Wilcox, Laurie M.
    JOURNAL OF VISION, 2022, 22 (04): : 1 - 19
  • [23] Cyber Physical Multimedia Systems: A Pervasive Virtual Audio Community
    Duchon, Markus
    Schindhelm, Corina
    Niedermeier, Christoph
    PROCEEDINGS OF THE THIRD INTERNATIONAL CONFERENCES ON ADVANCES IN MULTIMEDIA (MMEDIA 2011), 2011, : 87 - 90
  • [24] Psychometric characteristics of a questionnaire to assess perceived disability in people with epilepsy
    Velez-botero, Helena
    Agudelo-Hernandez, Felipe
    Moreno-Mayorga, Bibian
    Plata-Casas, Laura ines
    EPILEPSY & BEHAVIOR, 2024, 158
  • [25] Usability of hybrid, physical and virtual objects for basic manipulation tasks in virtual environments
    Krause, Frank-Lothar
    Israel, Johann Habakuk
    Neumann, Jens
    Feldmann-Wuestefeld, Tobias
    3DUI: IEEE SYMPOSIUM ON 3D USER INTERFACES 2007, PROCEEDINGS, 2007, : 87 - +
  • [26] Welcome to Wonderland: The Influence of the Size and Shape of a Virtual Hand On the Perceived Size and Shape of Virtual Objects
    Linkenauger, Sally A.
    Leyrer, Markus
    Buelthoff, Heinrich H.
    Mohler, Betty J.
    PLOS ONE, 2013, 8 (07):
  • [27] The physical basis of perceived roughness in virtual sinusoidal textures
    1600, Institute of Electrical and Electronics Engineers Inc., United States (06):
  • [28] The Physical Basis of Perceived Roughness in Virtual Sinusoidal Textures
    Unger, Bertram
    Klatzky, Roberta
    Hollis, Ralph
    IEEE TRANSACTIONS ON HAPTICS, 2013, 6 (04) : 496 - 505
  • [29] DYNAMIC MAPPING OF PHYSICAL FIELDS AND EMISSION OF BIOLOGICAL OBJECTS
    GODIK, EE
    GULYAEV, YV
    VESTNIK AKADEMII NAUK SSSR, 1990, (01) : 78 - 83
  • [30] The audio features of sleep music: Universal and subgroup characteristics
    Scarratt, Rebecca Jane
    Heggli, Ole Adrian
    Vuust, Peter
    Jespersen, Kira Vibe
    PLOS ONE, 2023, 18 (01):