共 49 条
- [22] Undergraduate Game-Based Student Response Systems (SRSs): A Systematic Review [J]. Technology, Knowledge and Learning, 2023, 28 : 1903 - 1936
- [23] Impact of Applying WebGL Technology to Develop an Web Digital Game-based Learning System for Computer Programming Course in Flipped Classroom [J]. FIFTH INTERNATIONAL CONFERENCE ON EDUCATIONAL INNOVATION THROUGH TECHNOLOGY (EITT 2016), 2016, : 64 - 69
- [24] Potential Barriers to the Implementation of Digital Game-Based Learning in the Classroom: Pre-service Teachers’ Views [J]. Technology, Knowledge and Learning, 2021, 26 : 825 - 844
- [28] Play to get Instant Feedback - Using Game-Based Apps to Overcome the Feedback Gap in Lectures and Online Teaching [J]. COMMUNICATIONS OF THE ASSOCIATION FOR INFORMATION SYSTEMS, 2023, 53 : 491 - 507
- [30] Equivalent Performance of Exam Items Associated with Case-Based Learning, Flipped Classroom, and Lecture in a Pre-clerkship Medical Curriculum [J]. Medical Science Educator, 2023, 33 : 1109 - 1115