Development of a Virtual Environment Based Image Generation Tool for Neural Network Training

被引:0
|
作者
Terpan Arenas, Rodrigo [1 ]
Jean Delmas, Patrice [2 ]
Gastelum Strozzi, Alfonso [3 ]
机构
[1] Univ Nacl Autonoma Mexico, Inst Invest Matemat Aplicadas & Sistemas, Mexico City, DF, Mexico
[2] Univ Auckland, Intelligent Vis Syst Lab, Auckland, New Zealand
[3] Univ Nacl Autonoma Mexico, Inst Ciencias Aplicadas & Tecnol, Mexico City, DF, Mexico
关键词
Image recognition; Neural Networks; Data augmentation; Unity; Virtual Environment;
D O I
10.1109/ivcnz51579.2020.9290491
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We present a computational tool to generate visual and descriptive data used as additional training images for neural networks involved in image recognition tasks. The work is inspired by the problem posed to acquire enough data, in order to train service robots, with the goal of improving the range of objects in the environment with which they can interact. The tool provides a framework that allows users to easily setup different environments with the visual information needed for the training, accordingly to their needs. The tool was developed with the Unity engine, and it was designed to be able to import external prefabs. These models are standardized and catalogued into lists, which are accessed to create more complex and diverse virtual environments. Another component of the tool adds an additional layer of complexity by creating randomized environments with different conditions (scale, position and orientation of objects, and environmental illumination). The performance of the created dataset was tested by training the information on the YOLO-V3 (You Only Look Once) architecture and testing on both artificial and real images.
引用
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页数:6
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