REAL-TIME SIMULATION AND VISUALIZATION ARCHITECTURE WITH FIELD PROGRAMMABLE GATE ARRAY (FPGA) SIMULATOR

被引:0
|
作者
Karkee, Manoj [1 ]
Monga, Madhu
Steward, Brian L. [1 ]
Zambreno, Joseph
Kelkar, Atul G.
机构
[1] Iowa State Univ, Dept Agr & Biosyst Engn, Ames, IA 50011 USA
关键词
Real-time Simulation; Distributed Architecture; Virtual Reality; Vehicle Dynamics Models; Field Programmable Gate Array; DESIGN; IMPLEMENTATION; ENVIRONMENT;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Real-time simulation of dynamic vehicle system models is essential to facilitate advances in operator and hardware in the loop simulation and virtual prototyping. Real-time virtual reality-based simulation enables users to visualize and perceive the effect of their actions during the simulation. As model complexity is increased to improve the model fidelity, the computational requirements will also increase, thus increasing the challenge to meet real-time constraints. A distributed simulator architecture was developed for off-road vehicle dynamic models and 3D graphics visualization to distribute the overall computational load across multiple computational platforms. This architecture consisted of three major components: a dynamic model simulator, a virtual reality simulator, and an interface to controller and input hardware devices. The dynamic model simulator component was developed using Matlab/Simulink Real Time Workshop on a PC and also using Field Programmable Gate Arrays (FPGA), which offered a highly parallel hardware platform. The simulator architecture reduced the computational load to an individual platform and increased the real-time simulation capability with complex off-road vehicle system models and controllers. The architecture was used to develop, simulate and visualize a tractor and towed implement steering dynamics model. The model also included a steering valve subsystem which contained very high frequency hydraulic dynamics and required 10 mu s integration time step for numerical stability. The real-time simulation goal was not achievable for the model with this level of complexity when the PC-based simulator was used. However, the FPGA-based simulator achieved a real-time goal taking only 2 mu s to complete one integration time step.
引用
收藏
页码:219 / 227
页数:9
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