Effectiveness of Virtual Reality Game on Functional Movement and Activities of Daily Living in Hemiparetic Stroke Patients

被引:2
|
作者
Yu, Jae Ho [1 ]
Cho, Ki Hun [2 ]
机构
[1] SunMoon Univ, Dept Phys Therapy, Asan 31460, South Korea
[2] Korea Natl Rehabil Res Inst, Dept Rehabil & Assist Technol, Asan 01022, South Korea
关键词
Balance; Stroke; Virtual Reality;
D O I
10.1166/jno.2016.1875
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Independent activities of daily living (ADLs) performance are recognized as a major goal of stroke rehabilitation. Recently, virtual reality training using a video game is considered as an effective approach to improve functional activity of stroke patients. The purpose of this study is to investigate the effects of virtual reality game using a wii fit balance board on functional movement and ADLs of hemiparetic stroke patients. 20 subjects were randomly allocated into two groups: the virtual reality game training (n = 10) and control groups (n = 10). Both groups participated in standard rehabilitation program for 6 weeks. In addition, virtual reality game training group participated in virtual reality game training for 30 minutes per day, 3 times a week, for 6 weeks. Virtual reality game training program consisted of balance bubble, ski slalom, ski jump, soccer heading, table tiling, and the penguin slide was conducted with the Wii-Fit balance board. After 6 weeks virtual reality game training, significant improvement observed in functional movement and ADL performance in the virtual reality game training group compared to the control group. Findings of this study demonstrated that the virtual reality game training has an effective on functional movement and ADL performance in hemiparetic stroke patients when added to standard rehabilitation.
引用
收藏
页码:98 / 102
页数:5
相关论文
共 50 条
  • [21] Segmental phase angles as predictors of functional recovery and activities of daily living in patients after stroke
    Yoshimura, Yoshihiro
    Wakabayashi, Hidetaka
    Nagano, Fumihiko
    Matsumoto, Ayaka
    Shimazu, Sayuri
    Shiraishi, Ai
    Kido, Yoshifumi
    Bise, Takahiro
    Kuzuhara, Aomi
    Hamada, Takenori
    Yoneda, Kouki
    JOURNAL OF PARENTERAL AND ENTERAL NUTRITION, 2025, 49 (02) : 239 - 248
  • [22] Robotic mirror therapy for stroke rehabilitation through virtual activities of daily living
    Nisar, Harris
    Annamraju, Srikar
    Deka, Shankar A.
    Horowitz, Anne
    Stipanovic, Dusan M.
    COMPUTATIONAL AND STRUCTURAL BIOTECHNOLOGY JOURNAL, 2024, 24 : 126 - 135
  • [23] Depression, activities of daily living and quality of life in patients with stroke
    Haghgoo, Hojjat Allah
    Pazuki, Elmira Saed
    Hosseini, Ali S.
    Rassafiani, Mehdi
    JOURNAL OF THE NEUROLOGICAL SCIENCES, 2013, 328 (1-2) : 87 - 91
  • [24] Predictors of Instrumental Activities of Daily Living Performance in Patients with Stroke
    Ghaffari, Amin
    Rostami, Hamid Reza
    Akbarfahimi, Malahat
    OCCUPATIONAL THERAPY INTERNATIONAL, 2021, 2021
  • [25] Activities of daily living assessment in spinal cord injury using the virtual reality system Toyra®: functional and kinematic correlations
    Dimbwadyo-Terrer, I.
    Trincado-Alonso, F.
    De los Reyes-Guzman, A.
    Lopez-Monteagudo, P.
    Polonio-Lopez, B.
    Gil-Agudo, A.
    VIRTUAL REALITY, 2016, 20 (01) : 17 - 26
  • [26] Activities of daily living assessment in spinal cord injury using the virtual reality system Toyra®: functional and kinematic correlations
    I. Dimbwadyo-Terrer
    F. Trincado-Alonso
    A. De los Reyes-Guzmán
    P. López-Monteagudo
    B. Polonio-López
    A. Gil-Agudo
    Virtual Reality, 2016, 20 : 17 - 26
  • [27] CORRELATION OF PERCEPTUAL PERFORMANCE AND ACTIVITIES OF DAILY LIVING IN STROKE PATIENTS
    TITUS, MND
    GALL, NG
    YERXA, EJ
    ROBERSON, TA
    MACK, W
    AMERICAN JOURNAL OF OCCUPATIONAL THERAPY, 1991, 45 (05): : 410 - 418
  • [28] The Effects of Bilateral Activities of the Upper Extremities on Stroke Patients' Daily Living Activities
    Lee, Myoung-Hyo
    Kim, Kyoung-Don
    Park, Su-Jin
    Choi, Young-Chul
    Jang, Sang-Hun
    Lee, Jung-Ho
    Kim, Jin-Sang
    JOURNAL OF PHYSICAL THERAPY SCIENCE, 2013, 25 (02) : 161 - 164
  • [29] Virtual Reality applications based on activities of daily living (ADL) for cognitive diagnosis and rehabilitation
    Buele, Jorge
    Varela-Aldas, Jose
    Palacios-Navarro, Guillermo
    XV INTERNATIONAL CONFERENCE OF TECHNOLOGY, LEARNING AND TEACHING OF ELECTRONICS (TAEE 2022), 2022,
  • [30] Virtual reality for relearning daily living skills
    Gourlay, D
    Lun, KC
    Lee, YN
    Tay, J
    INTERNATIONAL JOURNAL OF MEDICAL INFORMATICS, 2000, 60 (03) : 255 - 261