共 50 条
- [1] DiffGame: Game-based mathematics learning for physics [J]. 2ND INTERNATIONAL CONFERENCE ON HIGHER EDUCATION ADVANCES,HEAD'16, 2016, 228 : 316 - 322
- [4] Game-based learning. Using board games in adult education [J]. JOURNAL OF EDUCATIONAL SCIENCES & PSYCHOLOGY, 2019, 9 (01): : 51 - 57
- [5] Reasoning and learning with board game-based learning: A case study [J]. CURRENT PSYCHOLOGY, 2022, 41 (03) : 1603 - 1617
- [6] Reasoning and learning with board game-based learning: A case study [J]. Current Psychology, 2022, 41 : 1603 - 1617
- [7] The Students' Perceptions of Digital Game-Based Learning [J]. PROCEEDINGS OF THE 11TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2017), 2017, : 56 - 62
- [8] Game-Based Learning Efficiency - Study Results of Using the Computerised Board Game "Architectural Jewels of Lublin" [J]. PROCEEDINGS OF 2018 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON) - EMERGING TRENDS AND CHALLENGES OF ENGINEERING EDUCATION, 2018, : 1432 - 1437
- [9] Game-based learning using MANETs [J]. PROCEEDINGS OF THE 4TH IASME/WSEAS INTERNATIONAL CONFERENCE ON ENGINEERING EDUCATION, 2007, : 154 - +
- [10] EVALUATION OF INTERACTIVE GAME-BASED LEARNING IN PHYSICS DOMAIN [J]. JOURNAL OF BALTIC SCIENCE EDUCATION, 2020, 19 (03): : 484 - 498