The Students' Perceptions of Digital Game-Based Learning

被引:0
|
作者
Camilleri, Mark Anthony [1 ]
Camilleri, Adriana Caterina [2 ]
机构
[1] Univ Malta, Dept Corp Commun, Fac Media & Knowledge Sci, Msida, Malta
[2] Univ Bath, Dept Psychol, Bath, Avon, England
关键词
blended learning; technology in education; digital games; digital game-based learning; games; digital stories; IMPACT; PLAY;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
This paper provides a critical analysis on the rationale behind the utilisation of educational technologies, including; digital learning resources. A qualitative research sheds light on the students' discernment and preconceptions toward the use of digital games, stories and simulations, in-class. Semi-structured, face-to-face interview sessions among secondary school students suggest that students are increasingly acquiring skills and competences from blended learning. Their engagement with educational applications (apps) is improving their critical thinking as it helps them make evaluative decisions to solve problems. At the same time, the results reveal that most of these students are developing their interpersonal skills as they collaborate in teams and work in tandem with their peers, during their formative activities. However, there are also a few students who are not perceiving the usefulness and the ease of use of playing digital games at school. This study postulates that students seem to possess dissimilar skills as they exhibit different learning abilities. The students' gender, age as well as their position in the social strata could possibly influence their disposition to engage with others. These findings imply that practitioners in education ought to consider taking an iterative approach as they identify what, where, when and how digital games are (or are not) consistent with the courses' learning outcomes and curriculum programmes. In conclusion, this paper opens-up some avenues for future research in the promising field of digital game-based learning.
引用
收藏
页码:56 / 62
页数:7
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