共 29 条
- [21] Evaluating Player Performance and Experience in Virtual Reality Game Interactions using the HTC Vive Controller and Leap Motion Sensor HUCAPP: PROCEEDINGS OF THE 14TH INTERNATIONAL JOINT CONFERENCE ON COMPUTER VISION, IMAGING AND COMPUTER GRAPHICS THEORY AND APPLICATIONS - VOL 2: HUCAPP, 2019, : 103 - 110
- [24] Development of a biomechanical analysis software through motion capture data using the KINECT sensor for assisted rehabilitation using video games ENTRE CIENCIA E INGENIERIA, 2014, (16): : 72 - 77
- [25] Analysis of Heart Rate Variability and Game Performance in Normal and Cognitively Impaired Elderly Subjects Using Serious Games APPLIED SCIENCES-BASEL, 2022, 12 (09):
- [27] Configuration Design and Kinematic Performance Analysis of a Novel 4-DOF Parallel Ankle Rehabilitation Mechanism with Two Virtual Motion Centers Chinese Journal of Mechanical Engineering, 36