Creating 3D Personal Avatars with High Quality Facial Expressions for Telecommunication and Telepresence

被引:3
|
作者
Joachimczak, Michal [1 ]
Liu, Juan [2 ,3 ]
Ando, Hiroshi [2 ,3 ]
机构
[1] Natl Inst Informat & Commun Technol UCRI, Universal Commun Res Inst, Adv Real Technol Lab, NICT, Koganei, Tokyo, Japan
[2] NICT, Adv Real Technol Lab, UCRI, Koganei, Tokyo, Japan
[3] NICT, Adv ICT Res Inst, Ctr Informat & Neural Networks CiNet, Koganei, Tokyo, Japan
关键词
Human-centered computing; Human computerinteraction (HCI); interactive systems and tools; User interface programming; Visualization; Visualization systems and tools;
D O I
10.1109/VRW55335.2022.00279
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This study aims at providing a low-cost solution for telepresence where people are reconstructed as 3D avatars using an ordinary webcam, while still exhibiting abundant facial information (such as micro-expressions) that are critical for face-to-face communication. We estimate the basic 3D shape and texture of the body from a set of video frames, and then subsequently update its body pose, facial expression, and facial texture in each frame. Our method is expected to reduce the entry barrier of VR systems and create an embodied telecommunication that conveys rich information and subtle emotional changes to deepen mutual understanding at a distance.
引用
收藏
页码:847 / 848
页数:2
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