Building Technology and Science Experiences in 3D Virtual World

被引:4
|
作者
Aristeidou, Maria [1 ]
Spyropoulou, Natalia [2 ]
机构
[1] Open Univ, Walton Hall, Milton Keynes MK7 6AA, Bucks, England
[2] Hellen Open Univ, Patras 26224, Greece
关键词
3D Virtual Worlds; Second Life; Technology and Science Experiences Virtual Scenarios (TSEvs); Adult Education; Engagement with Science; Scientific Literacy; Computer Literacy; 2ND LIFE;
D O I
10.1016/j.procs.2015.09.075
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Technology and science experiences play a fundamental role in a society of constant changes and the seemingly endless streams of easily accessible information. Because of this, adult continuous education has arisen as a means of enhancing the understanding of current social, scientific and technological challenges. The "Technology and Science Experiences virtual scenarios" project aims to engage adults in collaborative learning within Second Life, supplying them with learning resources, sources of expertise and flexible, levelled, engaging activities. The potential of Second Life in education is being explored alongside the creation and implementation of a virtual scenario case study entitled "The solar system". (C) 2015 The Authors. Published by Elsevier B.V. This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/).
引用
收藏
页码:259 / 268
页数:10
相关论文
共 50 条
  • [1] Perceived Effectiveness of Science Inquiry in the 3D Virtual World
    Xie, Tao
    Zhang, Fan
    Wu, Ensi
    [J]. EURASIA JOURNAL OF MATHEMATICS SCIENCE AND TECHNOLOGY EDUCATION, 2017, 13 (08) : 5871 - 5881
  • [2] Using virtual world technology to construct immersive 3D virtual university
    Chen, Bin
    Huang, Fengru
    Lin, Hui
    [J]. 2009 17TH INTERNATIONAL CONFERENCE ON GEOINFORMATICS, VOLS 1 AND 2, 2009, : 1075 - +
  • [3] Building a 3D Virtual Forest
    Boissonneault, Jean
    Lamontagne, Alicia
    Thomas, Vincent
    [J]. GIM INTERNATIONAL-THE WORLDWIDE MAGAZINE FOR GEOMATICS, 2019, 33 (03): : 19 - 21
  • [4] Realistic terrain visualization based on 3D virtual world technology
    Huang, Fengru
    Lin, Hui
    Chen, Bin
    Xiao, Cai
    [J]. SIXTH INTERNATIONAL SYMPOSIUM ON DIGITAL EARTH: MODELS, ALGORITHMS, AND VIRTUAL REALITY, 2010, 7840
  • [5] Another world [3D virtual world]
    [J]. Eng. Technol., 2006, 9 (28-32):
  • [6] SGAM: Building a Virtual 3D World through Simultaneous Generation and Mapping
    Shen, Yuan
    Ma, Wei-Chiu
    Wang, Shenlong
    [J]. ADVANCES IN NEURAL INFORMATION PROCESSING SYSTEMS 35 (NEURIPS 2022), 2022,
  • [7] Building Interoperable 3D Virtual World Platforms with RESTful Web Services
    Fang, Zhi-Cong
    Cai, Hong
    [J]. 2009 IEEE CONGRESS ON SERVICES (SERVICES-1 2009), VOLS 1 AND 2, 2009, : 70 - 77
  • [8] Teaching Renewable Energy Sources Using 3D Virtual World Technology
    Grivokostopoulou, Foteini
    Perikos, Isidoros
    Konstantinos, Kovas
    Hatzilygeroudis, Ioannis
    [J]. 15TH IEEE INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES (ICALT 2015), 2015, : 472 - 474
  • [9] Building virtual interactive 3D galleries
    Fernandes, AR
    Pires, HC
    Rodrigues, RA
    [J]. VSMM98: FUTUREFUSION - APPLICATION REALITIES FOR THE VIRTUAL AGE, VOLS 1 AND 2, 1998, : 60 - 65