Optimization and Manipulation of Contextual Mutual Spaces for Multi-User Virtual and Augmented Reality Interaction

被引:0
|
作者
Keshavarzi, Mohammad [1 ]
Yang, Allen Y. [1 ]
Ko, Woojin [1 ]
Caldas, Luisa [1 ]
机构
[1] Univ Calif Berkeley, Berkeley, CA 94720 USA
关键词
Computing methodologies; Computer graphics; Graphics systems and interfaces; Mixed / augmented reality; Human-centered computing; Human computer interaction; Interaction paradigms; Collaborative interaction; Applied computing; Decision analysis; Multi-criterion optimization and decision-making; Theory of computation; Mathematical optimization; Optimization with randomized search heuristics; Evolutionary algorithms; SYSTEM; REPRESENTATION; DISPLAY; WALKING; SEARCH;
D O I
10.1109/VR46266.2020.00-49
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Spatial computing experiences are physically constrained by the geometry and semantics of the local user environment. This limitation is elevated in remote multi-user interaction scenarios, where finding a common virtual ground physically accessible for all participants becomes challenging. Locating a common accessible virtual ground is difficult for the users themselves, particularly if they are not aware of the spatial properties of other participants. In this paper, we introduce a framework to generate an optimal mutual virtual space for a multi-user interaction setting where remote users' room spaces can have different layout and sizes. The framework further recommends movement of surrounding furniture objects that expand the size of the mutual space with minimal physical effort, Finally, we demonstrate the performance of our solution on real -world datasets and also a real Holol,ens application. Results show the proposed algorithm can effectively discover optimal shareable space for multiuser virtual interaction and hence facilitate remote spatial computing communication in various collaborative workflows.
引用
收藏
页码:353 / 362
页数:10
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