共 50 条
- [23] A PARALLEL FUZZY LEARNING APPROACH TO DETERMINE THE HITTING POINT FOR PING-PONG PLAYING ROBOT INTERNATIONAL JOURNAL OF INNOVATIVE COMPUTING INFORMATION AND CONTROL, 2013, 9 (10): : 4181 - 4192
- [24] Reducing Ping-Pong Handover Effects In Intra E-UTRA Networks PROCEEDINGS OF THE 2012 8TH INTERNATIONAL SYMPOSIUM ON COMMUNICATION SYSTEMS, NETWORKS & DIGITAL SIGNAL PROCESSING (CSNDSP), 2012,
- [26] Basic programming structure using a microcontroller system: Ping-Pong game INGENIERIA Y COMPETITIVIDAD, 2014, 16 (02): : 35 - 44
- [28] A Location-based Vertical Handover algorithm for limitation of the ping-pong effect 2008 4TH IEEE INTERNATIONAL CONFERENCE ON WIRELESS AND MOBILE COMPUTING, NETWORKING AND COMMUNICATIONS (WIMOB), 2008, : 385 - 389
- [29] Ping-pong Document Clustering using NMF and Linkage-Based Refinement SIXTH INTERNATIONAL CONFERENCE ON LANGUAGE RESOURCES AND EVALUATION, LREC 2008, 2008, : 107 - 112
- [30] Reducing Ping-Pong Handovers in LTE by Using A1-Based Measurements 2017 TWENTY-THIRD NATIONAL CONFERENCE ON COMMUNICATIONS (NCC), 2017,