Case Study on Augmented Reality, Digital and Physical Modelling with Mathematical Learning Disabilities Students in an Elementary School in Luxemburg

被引:0
|
作者
Haas, Ben [1 ]
Kreis, Yves [3 ]
Lavicza, Zsolt [2 ]
机构
[1] Johannes Kepler Univ Linz, Linz Sch Educ, Linz, Austria
[2] Johannes Kepler Univ Linz, Linz Sch Educ, STEM Educ Res Methods, Linz, Austria
[3] Univ Luxemburg, Fac Humanities Educ & Social Sci, Dept Educ & Social Work, Res Area Teaching & Learning, Esch Sur Alzette, Luxembourg
关键词
EDUCATION; CHILDREN;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
This paper reports on a case study of two elementary school students with mathematical learning disabilities (MLD) (ages 10 and 11) using augmented reality (AR), digital and physical modelling in mathematics class. MLD students worked on modelling geometric shapes (cubes, cuboids, squared pyramids, and octahedrons) and forms (polygons) by combining real-world objects with AR and creating a copy of geometric shapes or missing parts with a 3D printing device. The study focused on the development of process skills and mathematical concepts, tried to identify changes in the visual-spatial memory, and documented the learning behaviour in class. Further, we collected data through task-based interviews with both students. Based on our findings, we present settings and manipulatives which are likely to foster process skills and mathematical concepts in geometry tasks suitable for MLD elementary school students.
引用
收藏
页码:125 / 132
页数:8
相关论文
共 50 条
  • [41] Adoption of Virtual Reality Technology in Learning Elementary of Music Theory to Enhance the Learning Outcomes of Students with Disabilities
    Maqableh, Waleed
    Zraqou, Jamal
    Alnuaimi, Abdallah
    Al-shurman, Ali
    [J]. INTERNATIONAL JOURNAL OF INSTRUCTION, 2024, 17 (03) : 37 - 60
  • [42] A Learning Performance Study between the Conventional Approach and Augmented Reality Textbook among Secondary School Students
    Gopalan, Valarmathie
    Zulkifli, Abdul Nasir
    Abu Bakar, Juliana Aida
    [J]. PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON APPLIED SCIENCE AND TECHNOLOGY 2016 (ICAST '16), 2016, 1761
  • [43] The acceptance of learning augmented reality environments: A case study
    Ibanez, Maria-Blanca
    Villaran, Diego
    Di Serio, Angela
    Delgado-Kloos, Carlos
    [J]. 2016 IEEE 16TH INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES (ICALT), 2016, : 307 - 311
  • [44] Manual Digital II: a case study at an elementary school
    Silvestre, Marta
    Osorio, Antonio Jose
    Ramos, Altina
    Barros, Elisabete
    [J]. PROCEEDINGS OF THE 2013 8TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI 2013), 2013,
  • [45] A case study of using the Smart Board as a Chinese learning application by elementary school students
    Wang, Lih-Ching Chen
    Lam, Eddie T. C.
    Chen, Ya-Hua
    [J]. INTERNATIONAL JOURNAL OF TECHNOLOGY ENHANCED LEARNING, 2019, 11 (01) : 71 - 79
  • [46] A Descriptive Study Examining the Impact of Digital Writing Environments on Communication and Mathematical Reasoning for Students with Learning Disabilities
    Huscroft-D'Angelo, Jacqueline N.
    Higgins, Kristina N.
    Crawford, Lindy L.
    [J]. LEARNING DISABILITIES-A MULTIDISCIPLINARY JOURNAL, 2014, 20 (04) : 177 - 188
  • [47] Implementation of an Augmented Reality Application to Improve Learning in Elementary School Children through Playful Games
    Huamanchahua, Deyby
    Diaz-Beltran, Guillermo
    Trinidad-Palacios, Alvaro G.
    Pajuelo-Ventocilla, Carlos M.
    [J]. 2022 IEEE 13TH ANNUAL UBIQUITOUS COMPUTING, ELECTRONICS & MOBILE COMMUNICATION CONFERENCE (UEMCON), 2022, : 88 - 94
  • [48] 3D animation model with augmented reality for natural science learning in elementary school
    Hendajani, F.
    Hakim, A.
    Lusita, M. D.
    Saputra, G. E.
    Ramadhana, A. P.
    [J]. 4TH INTERNATIONAL SEMINAR OF MATHEMATICS, SCIENCE AND COMPUTER SCIENCE EDUCATION, 2018, 1013
  • [49] The influence of theoretical mathematical foundations on teaching and learning: a case study of whole numbers in elementary school
    Christine Chambris
    [J]. Educational Studies in Mathematics, 2018, 97 : 185 - 207
  • [50] Impacts of augmented reality and a digital game on students' science learning with reflection prompts in multimedia learning
    Chen, Chih-Hung
    [J]. ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT, 2020, 68 (06): : 3057 - 3076