Virtual marionettes: a system and paradigm for real-time 3D animation

被引:7
|
作者
Bar-Lev, A [1 ]
Bruckstein, AM [1 ]
Elber, G [1 ]
机构
[1] Technion Israel Inst Technol, Dept Comp Sci, IL-32000 Haifa, Israel
来源
VISUAL COMPUTER | 2005年 / 21卷 / 07期
关键词
computer graphics system; virtual marionettes; computer game; animation system; realtime physics-based animation;
D O I
10.1007/s00371-005-0297-z
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
This paper describes a computer graphics system that enables users to define virtual marionette puppets, operate them using relatively simple hardware input devices, and display the scene from a given viewpoint on the computer screen. This computerized marionette theater has the potential to become a computer game for children, an interaction tool over the Internet, enabling the creation of simultaneously viewed and operated marionette show by users on the World Wide Web, and, most importantly, a versatile and efficient professional animation system.
引用
收藏
页码:488 / 501
页数:14
相关论文
共 50 条
  • [21] Real-time animation of realistic virtual humans
    Kalra, P
    Magnenat-Thalmann, N
    Moccozet, L
    Sannier, G
    Aubel, A
    Thalmann, D
    IEEE COMPUTER GRAPHICS AND APPLICATIONS, 1998, 18 (05) : 42 - 56
  • [22] Real-time animation of dressed virtual humans
    Cordier, F
    Magnenat-Thalmann, N
    COMPUTER GRAPHICS FORUM, 2002, 21 (03) : 327 - +
  • [23] Animation control for real-time virtual humans
    Badler, NI
    Palmer, MS
    Bindiganavale, R
    COMMUNICATIONS OF THE ACM, 1999, 42 (08) : 64 - 73
  • [24] Animation control for real-time virtual humans
    Dept. of Comp. and Info. Science, University of Pennsylvania, Philadelphia, PA, United States
    不详
    Commun ACM, 8 (65-73):
  • [25] Real-time animation of realistic virtual humans
    Univ of Geneva, Geneva, Switzerland
    IEEE Comput Graphics Appl, 5 (42-56):
  • [26] A 3-DIMENSIONAL REAL-TIME ANIMATION SYSTEM
    FAHLANDER, OG
    PROCEEDINGS OF THE SOCIETY OF PHOTO-OPTICAL INSTRUMENTATION ENGINEERS, 1983, 402 : 182 - 185
  • [27] A virtual drama authoring system using real-time character animation
    Lee, JH
    Lee, IH
    Park, CJ
    VSMM 2000: 6TH INTERNATIONAL CONFERENCE ON VIRTUAL SYSTEMS AND MULTIMEDIA, 2000, : 409 - 418
  • [28] Real-time 3D
    Coco, D
    COMPUTER GRAPHICS WORLD, 1995, 18 (12) : 22 - +
  • [29] From 2D to 3D real-time expression transfer for facial animation
    Ekmen, Beste
    Ekenel, Hazim Kemal
    MULTIMEDIA TOOLS AND APPLICATIONS, 2019, 78 (09) : 12519 - 12535
  • [30] From 2D to 3D real-time expression transfer for facial animation
    Beste Ekmen
    Hazım Kemal Ekenel
    Multimedia Tools and Applications, 2019, 78 : 12519 - 12535