An algorithm of air combat maneuver strategy based on two layer game decision-making and distributed MCTS method with double game trees under uncertain interval information conditions
被引:2
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作者:
Li, Qiuni
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机构:
Airforce Engn Univ, Aeronaut Engn Coll, Xian 710038, Peoples R ChinaAirforce Engn Univ, Aeronaut Engn Coll, Xian 710038, Peoples R China
Li, Qiuni
[1
]
Chen, Yong
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机构:
Airforce Engn Univ, Aeronaut Engn Coll, Xian 710038, Peoples R ChinaAirforce Engn Univ, Aeronaut Engn Coll, Xian 710038, Peoples R China
Chen, Yong
[1
]
Huang, Zhenyu
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机构:
Airforce Engn Univ, Aeronaut Engn Coll, Xian 710038, Peoples R ChinaAirforce Engn Univ, Aeronaut Engn Coll, Xian 710038, Peoples R China
Huang, Zhenyu
[1
]
Sun, Yao
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机构:
Airforce Engn Univ, Aeronaut Engn Coll, Xian 710038, Peoples R ChinaAirforce Engn Univ, Aeronaut Engn Coll, Xian 710038, Peoples R China
Sun, Yao
[1
]
Feng, Chao
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机构:
Unit 66133 People Liberat Army, Beijing 100000, Peoples R ChinaAirforce Engn Univ, Aeronaut Engn Coll, Xian 710038, Peoples R China
Feng, Chao
[2
]
机构:
[1] Airforce Engn Univ, Aeronaut Engn Coll, Xian 710038, Peoples R China
[2] Unit 66133 People Liberat Army, Beijing 100000, Peoples R China
Air combat;
game;
MCTS(Monte Carlo Tree Search);
maneuver decision;
D O I:
10.1109/CCDC52312.2021.9602097
中图分类号:
TP [自动化技术、计算机技术];
学科分类号:
0812 ;
摘要:
In this paper, the model of target assignment decision and maneuver decision is established based on the position situation information such as angle and distance, the performance of the fighter, the threat of combat intention, and the multi-fighter collaboration effect, a two layer game decision algorithm based on double game trees distributed Monte Carlo strategy search is proposed, and the operational rules of interval numbers and the possibility degree comparison rules are adopted to solve the designed method. The experiment results show that the model and algorithm designed in this paper are correct and effective and the opponent's combat intentions, trajectories and battlefield situation can accurately be predicted by the fighters in air combat. The two layer game decision-making method can precut the huge game tree strategy space, which improves the efficiency of strategy search. The distributed Monte Carlo strategy search method with double game trees can quickly search out the optimal air combat game decision scheme by adapting the opponent's strategy in real time.
机构:
Air Force Engn Univ, Aviat Engn Sch, Xian 710038, Peoples R China
Northwestern Polytech Univ, Unmanned Syst Res Inst, Xian 710072, Peoples R ChinaAir Force Engn Univ, Aviat Engn Sch, Xian 710038, Peoples R China
Li, Qiuni
Wang, Fawei
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机构:
Air Force Engn Univ, Air Tech Sergeant Acad, Xinyang 464000, Peoples R ChinaAir Force Engn Univ, Aviat Engn Sch, Xian 710038, Peoples R China
Wang, Fawei
Yang, Wanping
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机构:
Shaanxi Normal Univ, Sch Comp Sci, Xian 710119, Peoples R ChinaAir Force Engn Univ, Aviat Engn Sch, Xian 710038, Peoples R China
Yang, Wanping
Liu, Zongcheng
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机构:
Air Force Engn Univ, Aviat Engn Sch, Xian 710038, Peoples R China
Northwestern Polytech Univ, Unmanned Syst Res Inst, Xian 710072, Peoples R ChinaAir Force Engn Univ, Aviat Engn Sch, Xian 710038, Peoples R China
机构:
School of Astronautics, Northwestern Polytechnical University
Shaanxi Aerospace Flight Vehicle Design Key Laboratory, Northwestern Polytechnical UniversitySchool of Astronautics, Northwestern Polytechnical University
Shuo Tang
Wei Xiong
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机构:
School of Astronautics, Northwestern Polytechnical University
Shaanxi Aerospace Flight Vehicle Design Key Laboratory, Northwestern Polytechnical UniversitySchool of Astronautics, Northwestern Polytechnical University